This game is very interesting. The story s phenomenal, but the game play and the environment is waaay too closed. I am the type of person who loves semi open world. Not too open and not too closed. Oh well. It is a very interesting game though. The idea is wonderful. Maybe the closed path is the point of the idea.
cyberlitabot
Creator of
Recent community posts
7. Any advice to new participants?
Even though your game sucks pat yourself on the back because you did it. I finally gained confidence. YAY!
8. What can the admins do to improve your jam experience?
I have no clue. I think you are doing fine.
I made Blockage in my first jam. It is a 2d top down weird game. Nothing really happens
https://cyberlitabot.itch.io/blockage
10. Bonus: Got any question suggestions? Let us know for next year!
I just wanna learn and make a new game again. My last jam experience had me stressed because of dead line, but at least I had fun. I am gonna use Godot this time just to make things easier.
Python is my go to when I am not using lua.
I heard of the jam coming up, but I am not participating. The deadline is what stressed me out the most so I won’t be doing that again. At least not any time soon.
I like Godot too even though I hit a bug all the time with it. Especially with collision and with 3D. I might be using physics wrong. Oh well.
I am excited too. Since I have Learning Disabilities I am giving myself a head start because I am very slow. Been wanting to do this since I was 12 years old. 16 years, man! Right now I am trying to figure out collision detection and map editing. I decided on love2d game engine even though I said solarus. So Excited! AAAAAH!
1. Hi there! What's your name? Want to introduce yourself?
Hello, my name is cyberlitabot and Yes I do.
2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
No I did not. To take game dev seriously. I have only followed tutorials before and that is it.
3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
The Legend of Zelda: Majoras Mask. That game inspired me to a whole new level when I was a kid. Though I can't make games like that, yet, It is still my most cherished memory.
4. Do you have experience with game development? What did you do/with what engine?
I have tried many. though none of them never really clicked with me. Godot, Armory, unity, Polycode, Love2d, Raylib. Lua is my favorite code, but their are not that much lua engines. I have found Solarus. It is a lua based game engine like RPG Maker that works with linux and I hope this will click. Even if it doesn't I am willing to learn.
5. Tell us about something you're passionate about!
I like to draw! I also want to make games that will function and publish it and send my interactive imagination to the world. I love to share my mind. As weird as it is.
6. What are your goals for this game jam?
Well my first goal is to make a good looking movable box. The rest is up to the theme you send me.