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dablzdev

6
Posts
5
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A member registered Sep 25, 2024 · View creator page →

Creator of

Recent community posts

Cool idea, but nothing seems to happen when I hit the crows/squirrels.

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Quite fun and original concept, but I really think the game would benefit from the ability to be able to perform every action with the mouse. Forcing you to use the both hands can become a bit tedious after a while in a slower/simpler game like this, like the ability to rotate tiles with the scroll wheel would be really nice.

Not much yet, but I like the ideas presented. I think it would be cool if both energy meters were reflected by the player sprite instead of just the one on the left.

I love the concept, super cool and unique how dodging bullets is combined with puzzle solving. Everything here is fun and the artstyle is really nice. I think it would be nice if it was made easier to hover over a tile that is diagonal from you, as right now it's a bit precise and difficult to line up when bullets are around.

(1 edit)

The animations for this game are really cool and well done! I think it could be neat if there were more obvious gameplay differences/reasons to use the different guns, like maybe certain types of zombies are weak to certain weapons.

(1 edit)

Very fun and interesting concept! I really like the flipping mechanic because it can really help with the issue of drawing cards at the wrong time in deckbuilders, it allows you to always play something meaningful and attempt to salvage every battle even when you get bad rng. I'd totally play a full release, and think it would be really cool to go more in-depth on the flipping/power mechanics if you ever do a full version to create even more interesting and unique decisions.