Thanks for playing!!
daboiowich
Creator of
Recent community posts
Thanks a lot for the awesome feedback on our character design and animation – we're stoked that you're loving our little guy!
Totally get what you're saying about the A-F terminals. It's a good point, and we're gonna look into making that mechanic more user-friendly. The first-time experience should be a breeze, not a head-scratcher!
We're super happy you enjoyed the game overall, we're planning on patch things and extend the game after the jam ends so if you've got any more thoughts or ideas, toss 'em our way. Your support rocks, and we want to make a good experience, so thanks for being a part of it! 🎮😄
Thank you so much for your feedback! We're thrilled to hear that you enjoyed the game (both visual and gameplay)😄. Your keen eye in spotting that collision issue is greatly appreciated; we'll definitely look into fixing that after the jam ends along to patching some other things and design issues due to time limitations.
Your support means a lot to us. If you have any more suggestions please feel free to share. Keep up the great work and I will also take a look to your game!
Really great job. The music layering mechanics were a great use of the "music theme", and the combat feels good, I enjoyed it.
It feels like the classic ping pong game but with combat mechanics hehe. I tried to do something like that too with the attack/deflect mechanics and a bit based on the rhythm that is played before every enemy combo, and made a character who attacks with his violin throwing lethal notes >:D, but your method were better ;).
Anyways, good game ^^
Thanks for playing and for the review, I really appreciate it! And sorry for the grammar mistakes, as you said it's not my first language and we added the narrative at the end and we didn't have so much time. About the mouse position if it's only on the menu I don't think they'll disqualify me, I didn't realized and maybe you're right but if it's only for the menu I hope they don't disqualify me :c.
Good Job! I loved it, really well done the movement of both of them and the idea, impressive for a week of time, congrats! This made me wanted to learn some physics in Unity hehe. My submission is not physics-based but it's interesting too I think, and with a good grade of difficult, feel free to play it!
Nice job again ^^
Really cool game! I really liked the idea of a first person boxing game using the two button mechanics and just with Python, which make it cooler. Even though you don't use the music theme as a theme itself, you made a cool thing! If you want you can go to my game and leave a review too, I used the two button mechanics to attack and defend.
Thanks for playing ^^!. Hope you enjoyed and sorry for the bad ending hehe. I really thought that would be cool to do an alternative ending where you escape, but the short time I had didn't let me :c. After the Game Jam finishes I'll think to update it with some improvements and an alternative ending! Thanks again <3