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Really great job. The music layering mechanics were a great use of the "music theme", and the combat feels good, I enjoyed it. 

It feels like the classic ping pong game but with combat mechanics hehe. I tried to do something like that too with the attack/deflect mechanics and a bit based on the rhythm that is played before every enemy combo, and made a character who attacks with his violin throwing lethal notes >:D, but your method were better ;). 

Anyways, good game ^^

(+1)

Hey, thanks for the feedback! Glad you enjoyed the game. Throwing notes with a violin sounds pretty cool. This game certainly needs a bit more graphical theme and premise going on. XD