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Daltonyx

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A member registered Jul 25, 2023 · View creator page →

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(2 edits)

Hello! I am looking for another artist for my 3D engine to help cover the scope of this project!
This is a hobby project, and is unpaid. When we get it to a point of selling, I will happily revenue share and add you to the credits!
Now that we have that out of the way, let's get a description of the project here.

For the last few months, I have been writing a 3D engine to not be held to any silly licensing stuff with a certain large software company we all know and love. It is functional now, and in order to move any further we need hands on deck to make 3D models in Blender for an indie horror game!


The requirements are simple: 

- every model must be exported as GLTF

- UVs are constructed through the UV editing section

- animations can be done through Shape Keys (but aren't necessary right now)

 Does this sound fun to you? We would love to have you on the team to learn with us and grow this story! My Discord is Daltonyx#0000 (or just Daltonyx). I will have to accept a friend request before you can send me a message on Discord, due to privacy settings, but once you see I have added you back please don't hesitate to reach out! :) Thanks for reading this!


Extra Notes:
our team currently consists of 3 people! a programmer, a composer, and an artist who has freshly joined. We are seeking another person to join in and be the fourth member!
Here are some videos of the engine to show you what I'm talking about (and why I don't do good enough art myself haha)

Hello! my small team and I are looking for a 3D artist (or two!), that is proficient in any 3D modelling program of choice, provided it supports GLTF! (like Blender!)

We are wanting someone who can make piping, simple machines, and simple decorations for a game that does not have a conventional engine. It is my own 3D engine, not Unity or Unreal or Godot.  the aesthetic is low-poly, and textures are 512x512

If this sounds fun to you, or you want to join a project with some folks that is a little different than the norm, I'd love to hear from ya!
My discord is @Daltonyx #0000, Please send examples of your 3D work and I will be with you as soon as I see the message! Thanks for reading :)


Oh my goodness it's definitely incredibly useful. I actually write modloaders in it too haha. I made DDWobbly for Wobbly life out of it, and the same with DDLoader for havendock/hollow knight/muck. it's very versatile. Practice makes perfect!

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Hello all, I have been working on Worldsim for a bit and have settled on the same thing I come to every game- I am not an artist. I am a programmer. Don't get me wrong, I can get by, but it's definitely nowhere near the stuff I see you all make every day on Itch! I am looking for a 2D artist to help me with Worldsim, as I desire the game to be better than it is. Or, alternatively, we could begin making a 2D game and building a custom engine to suit our needs.

Here is Worldsim:
https://daltonyx.itch.io/worldsim

it is currently just a world you can draw and paste tiles in to look pretty, but it can be so much more than that. I have the tiles and interface to spawn entities, I just cannot draw them. Believe me, I've attempted it haha. It's a custom engine I've written that draws tiles in a way similar to the old 'racing-the-beam' style of the past, resulting in great speeds at large maps and the ability to play on even a laptop! It is quite versatile too, I could make it a strategy system like Civilization, or an orthographic RPG like Don't Starve, it just takes the right art and direction!

If you're interested, my Discord is Daltonyx- shoot me a message! Thank you for your time!

I am a Unity and C++ developer with extensive experience in the Unity ecosystem making mods and a few games. I also make 2D games/programs in pure C++ so I'm flexible on the engine, or if there even is an engine of choice. Here are some examples of my recent programming works, and lack of art skills-

https://daltonyx.itch.io/worldsim
written entirely in SFML from scratch with no engine. a practice in loading user files on the fly, and an orthographic 2.5d camera system.

https://daltonyx.itch.io/dvoid

made in Unity. a practice in interfaces and making one UI read/write from any number of inventorys/anvils/chests and whatnot.

https://www.nexusmods.com/wobblylife/users/6662295?tab=user+files

all my Unity game mods. I really like console commands. lol. these are a practice in knowing the ins and outs of Unity itself. 


I will send you a friend request on Discord!

these are absolutely _lovely_. definitely saving these, and great job!