Thank you! I do still plan on working on it. Sadly, work and exhaustion gets in the way of me putting time into my projects.
TerreTheMageslayer
Creator of
Recent community posts
It was a cute game. Really like the aesthetics and it reminded me of the forest in link to the past.
I did obviously run into bugs so I don’t know how much was stuff was playable but:
-
When I started the boss fight with Nictis I couldn’t hit him but I could run past him and go through the wall
-
Afterwards when I went back to the camp with Voss he was blocking the rock but he was also in the camp. A cutscene also played with Nictis joining the team as if I had defeated him even though I glitched passed him.
-
When the cutscenes were done Voss was still blocking the rock (I dont know if that was just the end of the demo)
Looking forward to more!!
I haven’t seen a room like that yet however, when I enter the security room to get access to the 2nd floor I get an error in the text that says “The (if:) changer should be stored in a variable or attached to a hook.” and also white debug window pops up in the bottom right.
It stays there even after loading my save.
Sure no problem. Its been ongoing for several years now and always starts in October. https://itch.io/jam/barajam-2023
Thank you. I’m glad you were able to understand the story and context of it. Honestly, I was more worried about the writing cause I didn’t have a lot of gameplay to distract from it.
And you are absolutely correct. I could have made this in Renpy as well but I really wanted to give RPGMaker a try, at least once. If I continue working on this project in the future, I’ll experiment on RPGMaker a bit more and then practice in Renpy and see which of the two I will continue with.
The other reason why I wanted to use RPGMaker was because I believed it would be the best way (and possibly the easiest way) to show the city getting built around him and making newer escape routes.
But I completely understand. I’ll do more research on RPGMaker and find a more interesting gameplay loop outside of the cutscenes. If not I’ll have to find another game engine to continue this on.
If your still stuck on it cause honestly it took me 2 days to find out. Get your barrels to this point.
If you just want the answer from the image push the bottom barrel right, push the top barrel down, then push the right barrel into the bottom switch then push the remaining barrel in the other switch