On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Dan Butcher

12
Posts
11
Followers
2
Following
A member registered Jun 13, 2018 · View creator page →

Creator of

Recent community posts

It is definitely more frustrating than I intended it to be, the difficulty spikes a bit too much towards the end. It's my first time doing this sort of level design though so it's a learning experience. Thank for playing and for the feedback, I appreciate it.

So strange seeing something I've made in a YouTube video... Thanks for playing and for your kind comments :)

Yeah, I did try that out early on but found that was making the screen too busy in the later stages so I went with changing the enemy sprites to show damage instead. With a bit more screen space some sort of particle effect would be a better solution though, I agree. Or maybe just better art direction, but I'm not much of a visual artist. Thanks for playing and for the feedback. 

The presentation in this alone is excellent, I was fully invested just from the title sequence. Really good job, well done.

This is great, a really unique concept and challenging without being frustrating. Excellent work :)

Thanks :) You're too kind, I don't expect it'll do that well but I'm happy with how it turned out.

https://dan1q84.itch.io/20x20x20

Thanks :)

My submission is the first game I've done to the point of being a playable thing, I've messed around with some ideas in GameMaker before but never finished anything. This is also the first jam I've taken part in. I think what's struck me most about it is being able to say "that'll do" to myself.

My submission isn't exactly what I had in mind when I started, there's a few things that I'd have liked to have implemented that I couldn't get working in a way I was happy with, I was largely learning as I went. The time constraint forced me to not get bogged down with what I wanted the game to do and instead focus on getting the basics done and working around my own limitations as a coder.  I wouldn't exactly say what I've submitted is 'finished', and I'll probably go back to it at some point and try adding some things in, but it's a playable game and I'm happy with how it's turned out :)

Also, I learned that drawing 20 by 20 pixel scenes is frustrating but quite satisfying. 

Thanks, I appreciate it :)

Thanks for playing, I'm glad you enjoyed it :)

Thanks :)