Fixed!
Daniel Nora
Creator of
Recent community posts
Sort of! All songs were licensed from Soundstripe, which lets you listen online for free. Here's the playlist: https://app.soundstripe.com/private_playlists/music/318541
Some songs may sound slightly different because I removed some stems (vocals mostly) but overall it's pretty much the same.
As for downloading, I believe you have to subscribe to their service to be able to do that.I don't want to take your time, but I really feel like I owe you a special thanks for this.
itch.io has always been an amazing place for me, both as a player and a creator.
I'm really happy to be part of this bundle, and very thankful for all the effort you have put into this site over the years. I'm sure it means a lot for other people too. What a wonderful community you guys have built!
All the best to you and the rest of the "staff"!
Thank you so much for making these videos! It's always great for us game developers to watch other people enjoying our creations. Take your time playing and have fun!
P.S.: There's a quicker way to go to the next level when you finish a puzzle, just click anywhere on the screen (no need to find the arrow)!
Thanks for playing! As you can see, it's a completely different game. I agree that the difficulty curve is an issue, as it was for some of the early infinite runners.
People who stick to it eventually find Survival mode very relaxing, kind of like a racing game where you just let go of your thoughts and enjoy the ride. That was the main objective when I began to make the game, to get that kind of zen-like feeling from games like Wipeout or Boson X, both of which are also quite hard to master but eventually become a relaxing experience.
Still, I think I will stick to making games that don't require reflexes, like Cardinal Chains!
P.S.: in case you're using the mouse for playing, know that you can also use the keyboard for playing (and navigating menus), which I think is easier! You can use the space bar for jumping.
Hello! If you played the downloadable version of the demo, you will be able to pick up right where you left off. If you played the browser version, it's impossible to access the browser's save data. No worries though, just send me an email to support@danijmn.com and I will provide a save file straight to level 101!
As the developer, knowing that you like the soundtrack well enough to listen to it while working is a really great compliment, thanks a lot!
By the way, you can listen to the soundtrack directly on the browser if you prefer (some tracks are not exactly the same because I did some remastering, but they're very similar): https://app.soundstripe.com/private_playlists/music/318541
Hello Harvey, thank you for the kind words!
Yes, I licensed the tracks from Soundstripe, which I highly recommend! In fact, you can listen to the whole soundtrack on their website through this link: https://app.soundstripe.com/private_playlists/music/318541
Best of luck to you!
Thanks for reporting! It's not about the save data actually (which takes only a few bytes), it's about the build itself which is around 50 MB due to the size of the music files. I'm afraid there's nothing I can do about it since it depends on the user's local configurations, which in most cases allow for plenty more. But you can easily work around the issue by downloading the demo, which will provide a better experience anyway (better performance, better music quality, etc). Have fun!
Thank you! You can listen to the soundtrack here: https://app.soundstripe.com/private_playlists/music/318541
And about the puzzles... I just made them one by one!
Sure! Here's the link: https://app.soundstripe.com/private_playlists/music/318541
I love this comment. As the developer, I think you really nailed the points that I put the most effort on. Thank you so much, it really warms my heart!
By the way, if you love the soundtrack, you can listen online for free on the website of the company that it was licensed from (Soundstripe). Here's the full playlist: https://app.soundstripe.com/private_playlists/music/318541
Yes, it's a well known fact that puzzle 145 has two solutions and puzzle 383 has four solutions. This was done on purpose to create two achievements, which are unlocked when you find all possible solutions to each puzzle (obviously the itch version can't support achievements but the puzzles remain the same).
My humble contribution:
https://danijmn.itch.io/cardinalchains
P.S.: it would be awesome if you could highlight games by black developers (not my case!) by placing them right at the top of the bundle!
Hello there, glad you're having fun! That option is already available by default, it's just a little hidden away. Depending on your OS there are different ways to achieve this:
- On Windows, press ALT + ENTER to toggle between fullscreen and windowed modes
- On macOS, press CMD + F to toggle between fullscreen and windowed modes
- On Linux, pass the argument "-show-screen-selector" to the command line to show the screen configuration dialog
Have a good time and stay safe!
Hi! This is already implemented in the game, it's just hidden away. Depending on your OS there are different ways to achieve this:
- On Windows, press ALT + ENTER to toggle between fullscreen and windowed modes
- On macOS, press CMD + F to toggle between fullscreen and windowed modes
- On Linux, pass the argument "-show-screen-selector" to the command line in order to show the configuration dialog
Thanks and have a good time!
Yes, in fact a fix is coming up within a couple of hours! Thanks for the support and have fun.
(BTW, I don't know if you noticed this but the puzzle is the same even if you turn the phone on its side, it's just the numbers that rotate. But yeah, it can easily get annoying if you move your phone a lot.)