Awesome pixel art. I liked the mechanics but it really needed more visual feedback and sound effects for when the time is running out. In some levels I kept getting stuck because the portal closed before I could go through, also I was never sure if the lever was still activated or not. Narrative (even in simple form of text boxes) would also make it even more interesting. Good job on the level design. Congrats!
danikiedis
Creator of
Recent community posts
Hello, and thank you for playing the game! The first attack is not meant to provoke damage, due to a design choice - you only give the enemy a push. This would have been explained with an in-game tutorial that unfortunately was not included in this build you see here. I have added the art on the game page as a reference. :)
Thank you for playing the game and providing your feedback. However, as the producer, I am sad to say that the result is nowhere near the planned. SO MUCH art material and game elements were made but had to be left out because of a last-minute technical issue we had. To be honest, this buggy version shouldn't even be here.
Hello! Thank you so much for taking the time to play our game. As you know, in gamejams, there is little to no time to test and balance the mechanics properly. One of them was indeed teleportation, the character changes location randomly on the screen. The only feedback we could implement for damage was the sound effect (Blue moans when it gets hit) and the health bar (the heart icons at the upper left corner) is faded out.
I get that the theme was out of control, but I felt there was a little bit too much randomness going on. If you balance this, it will have a nicer feel to play! Also, were we supposed to be able to use all 4 powers at the same time? It looks weird to block and shoot at the same time. I kept pressing all buttons simultaneously and seemed to win the game everytime lol. Liked the epic theme song!