Clever cozy game, really works well.
danistergladwin
Creator of
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Thank you for your detailed feedback. Appreciate you spending time.
The entrance in the Basement Level is distraction, you need to go on the opposite side of the truck to enter the house through basement.
Is this the stairs you're struck at penthouse?
Solution is to turn on the tv an hide in the closet to lure the monster and lock it in the room.
Another level you're talking about is a mistake, it was placeholder we didn't have time to fix it.
Like I mentioned in another comment, we didn't have time to properly onboard the player. We started this jam immediately after we finished a previous one (Check out our previous game jam Conchsequences. We are very Proud of it!!!)
Hopefully we have time to correct this. Thanks again for playing.
Thank you for detailed review!!
We found final station when we are trying to find something similar visually.
Initially we brainstormed combat also but finally decided to go non combat route. Levels are designed like puzzle you can try to find a easy way but some levels like a hell hole tempts you to be greedy. But I should have done player onboarding better. Was able to do only this with the time available.
PS: If you don't mind I'll DM you when we add more levels and better onboarding. Thanks again.
That was intentional with boss. Kinda like an exploit. You can do that easily in phase 1 attack, little harder to do that in phase 2 and practically impossible in phase 3. FYI obstacles were added at the last minute during balancing. Love that you're able to find some kinda strategy, I believe one other player so found it.
Thank you so much for your feedback.
Special bullets power ups evolves into homing, healing, explosive but other powerups(Stats powerups) such as bullet damage, speed apply to all the player projectiles irrespective of types so we didn't show it.
But your suggestion sounds good, will playtest and let you know how it feels. Thanks again.