Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Darenn Keller

930
Posts
33
Topics
390
Followers
66
Following
A member registered Jul 30, 2016 · View creator page →

Creator of

Recent community posts

Merci !

Haha, not exactly. Manjaro, I'm not good enough for Arch.

It's my pleasure! I'm running on Linux too so it was a no brainer for me.

Thank you!

Huh, this is getting really annoying, I'm sorry. Other people who had the issue managed to fix it with this line, I guess maybe your OS has something different. I removed the app from the itch page, I'll put it back when I know for sure this problem won't happen again. Do you use steam to play games? I can send you a steam key by mail if you'd like, Steam sign all games directly so it should not have that issue. Reach out to me at darenn@dawnfolk.com and I'll give you one.

If you don't want a steam key, send me your paypal by mail, I'm gonna refund you.

Merci !

Yes I will! I'm just waiting for my nest big patch as the supporter edition has a separate building process.

Awesome!

Hey merci ! Si tout va bien je ferai une update pour faciliter le modding, p-e que ça te plaira. N'hésite pas à laisser une review sur Steam ça m'aide beaucoup. Prends soin de toi.

Please open a terminal again and try this command:

sudo xattr -d com.apple.quarantine "/Applications/Lueur.app"


Good luck!

Sorry! It's back online, but I might remove it later. The app is not signed and some players don't know how to unquarantine it even with the instructions (need a terminal), and it's unlikely I'm gonna sign it anytime soon.

Ok, let's do it different.

  • Open the Finder and navigate to the folder where you put the game app.
  • Hold down the Command key.
  • Right-click on the folder and select "New Terminal at Folder" from the context menu.

  • Then type the command from before.


    Hope it helps!

    Thanks for testing! The code in the terminal is not working because it does not have the right path to the application. Replace "Lueur.app" with the correct path to the application (where you saved it on on your computer).
    If you don't understand, send me a screenshot of the folder where the game app is with the path visible and I'll give you the correct command.

    Thank you!

    Oh no I'm sorry to hear that! Did you unquarantine the game as shown in the install instructions?

    Can you send me a screenshot of the error please? Thanks!

    Sure I understand, I'll add that info in the description. Unfortunately no it does not come with a steam key because of my contract with my publisher. I hope you have fun with the game!

    Thank you for following along, I hope you like the final game!

    My game Dawnfolk is finally out! Thank you so much for sticking with me until the end. ❤️

    After gettinig more than 42,000 wishlists, and more than 50 positives reviews in the first 24 hours on Steam, it's time to release an exclusive (more info below) DRM-Free version, self-published, version of the game on Itch.io.

    Are you ready to rebuild your realm and bring light back to the world? 🔥


    The version of the game on itch.io is a bit special

    I don't have the right to sell the normal game here on itch because of weird publisher/developer contract stuff. But I do have the right to sell a special version with a little more content at a higher price. The nice thing though, is that 100% of the revenues (after itch cut) go directly to me the developer. If you're looking to get the normal version which is slightly cheaper, please check out the game on Steam. This "supporter edition" contains the normal game with an exclusive "Nuit" cursor skin, as well as the game OST.

    Interested in a few fun facts about the development of the game?

    You can get the game right now on right here. There's a sale going on to celebrate the release. Have fun!

    Oh indeed I did not configure the demo properly, thanks for letting me, it's now fixed. Have fun!

    Thank you! First time I heard about this, gonna look into it. I would like to have an android build that can be played on the android handhelds though!

    Thank you very much!

    Look awesome, congratulations on launching!

    Thanks for the suggestion!

    I did not think about it yet. I designed the game to be played with a gamepad so there's really nothing implemented for mouse or touch control. Virtual gamepad is less than ideal yes.

    Thanks for the question! There was, but I removed it since there is no touch controls yet and a lot of players were asking for it (instead of gamepad). But I think I'll put it back in the next update!

    Thanks for the reply!

    The game is not released on Nintendo switch yet!

    I really love the cozy vibe of the game and soft visuals. Hard game though!

    Thanks for the suggestion! 💛 But I really want to make the game I had in mind. So I want to know If I can still get my game into the jam or not (I'm ok not getting prizes, it's mostly for the feedback and motivation of doing it with other devs!)

    (3 edits)

    Hey!
    I just noticed there was a theme for this edition of the gb comp. I wanted to do a remake of my current game project, Lueur and the Dim Settlers just for fun! But it really does not fit with the current theme and I really wanted to make a game boy version of it, not a different game.
    I'm gonna do it anyway, butthe rules say: "The entry must implement/interpret the jam theme (applies to Game category only)" . Can I still participate to get feedback and have fun with everyone? I'm ok being disqualified for the prizes. If not, that's too bad but I understand! 😊

    Good luck everyone!

    I am really not sure to be honest! It will depend if I have time to make a version of the game working with the mouse/touch pad. I could also just add a virtual gamepad but that's not what android players usually expect.

    (1 edit)

    Thank you so much for testing that out everywhere! Actually since the game is single player, I changed the code so that any controller connected can play. This way, no problem! (but be sure no one has one of the controllers hidden away to make jokes on you...) It should be in the next demo version very soon.

    Thank you! I'm glad you liked it!

    🌟 A Journey Fulfilled: A Game Demo Release 🌟

    TLDR: Thank you so much for your help! This demo contains one playable level in 3 different game modes for about 3h of playtime. Can you beat all of the challenges? Don't forget to share it with your friends and let me know what you think. ❤️

    Dear friends and fellow builders,

    Today, I stand before you with equal parts excitement and gratitude as I unveil the long-awaited demo of my game. This moment represents the culmination of relentless dedication and the support of an incredible community. It has been an arduous journey, filled with sleepless nights and daunting challenges, but with your unwavering feedback and bug-spotting prowess, we have made it to this remarkable milestone together.

    I want to express my deepest appreciation to all those who have contributed their time and expertise to shape this game into something truly special. Your feedback, enthusiasm, and unwavering support have breathed life into every line of code, every intricate detail. In the face of doubt and adversity, your encouragement has ignited a fire within me, propelling me forward even when the path seemed impassable.

    Today, as the demo takes its first steps into the world, I invite you to join me in this adventure. Explore its depths, unravel its mysteries, and let its melodies resonate within your soul. This game is a labor of love. Your continued involvement and passion will guide its future.

    Thank you so much, for being an integral part of this journey.

    With heartfelt appreciation,

    Darenn

    Yes I had to close the form to start the playtest.
    Send me your mail or discord name on our server and I'll send you everything! Send it at darenn.gamedev@gmail.com