Amazing ! I'm glad to see this wonderful little experience getting updated, Mobility! is an amazing game and this level editor is very exciting ! I'll take a look at it for sure, thanks for developping it !
DarkFluo
Creator of
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Incredible ! So nice to see you're still working on this game, it's a really cool one. Playing it a few years back was a really cozy and unique experience, and it meant so much to me, so seeing this game get updates fills my heart with joy.
Take the time you need to make this just the way you want for it to be, we'll wait patiently :)
yep, sorry for the incomprehensible incomplete game, I didn't have enough time to finish it.
If you need more indication on how to play, I'll probably get the game updated in a few weeks, but basically yeah, you roll the normal dices to get points, that you can then spend on rolling the upgrade dices which... upgrade the dices : The effect dice tells the effect you're gonna apply on a dice, and the numbered one tells you the amplitude of the effect. Then, you can go in the shop to buy new faces to the upgrade dices.
Hope that helps, ...6 days later... but hey, thanks for trying it anyways !
Thanks a lot for your feedback. After the jam (or shortly before it ended) I was just devastated. I didn't have enough time to finish it. I wanted to have sound, more intuitive gameplay, some progression, stuff that'd make the game complete, but I just couldn't. Afterwards, I was just so fed up with my terrible code and lack of completion that I just wanted to let the game as it was. Don't get me wrong, I think it was an important experience for me, I learned a lot and I won't do the mistake that lead me to run out of time again (mainly trash and disorganized code) Basically, that Game Jam humbled me
But reading your comment, and seeing that the game is actually kinda fun, now that's something I never even considered. I always thought that because it lacked playtesting and juice, it was just a good idea that wasn't complete, meaning that it was hot, uncontrolled garbage. And I was ready to leave it at that, even knowing the potential of the finished product.
But NO. I won't. I'll finish it. Starting with sounds, progression, more content, better indication of what to do. Thanks for giving me the strengh
Also, for the tutorial, I basically just did the screen 30min before the "end" of the jam (7pm, not 9pm), and while it was painful to let things like THAT in the game, it was either that or nothing at all, so sorry for the wall of text and then NOTHING ELSE, but it pained me a lot too.
Anyways, thanks in general for giving my incomplete game a chance, it really means a lot, and seeing positive feedback on my half-backed project gave me confidence. Thanks a lot, random stranger on the internet ;)
And thanks for your last idea, I'll shamelessly take it and call it mine ! (jk, but that's interesting so I think I'll do something like that)
Let's Test this !
# What's next?
# 1 <tbc> First posted level ! So there is no level to link to... # 2 <say> Nice game, really love the concept !!!
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OOOOOOOOOOOOOOOO
O.m.....|...|.:O
O1m.....|...|..O
ODmx....!..2|..O
OOOOO......t|b.O
O;........OOOOOO
O.........O...\O
O......O.......O
Oi............kO
OOO..O...mmm..OO
O/,,,|,,,,|,,,,O
OOOOOOOOOOOOOOOO
First test of the game, I really love it ! It's easy to make level and decorate them, the game's graphics are nice... Everything is cool ! Keep going !
Also there seems to be a bug where the sfx stop after death sometimes...