Thanks for checking it out! I am aware of the performance issues on those tracks, they lag pretty bad on my laptop as well. Hopefully I can get them optimized.
DAShoe1
Creator of
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There will be more cars and tracks. I've been adding them as I build out the game.
I'd like to do split screen multiplayer as well, but I want to get the single player completed first.
I am in the process of implementing various skills that give boosts, including the classic nitrous boost.
I don't have plans for any weapons, but I do want to try to cover many different styles of racing, so we'll see what the future holds.
Thanks for checking out the game and providing feedback!
I've finally got around to setting up a Discord for the project, https://discord.gg/QCtfymc43N
Thanks for checking it out! Most of the cars should be closely related to real world cars, although they are not exact for a reason. The discrepancy you point out is probably the car called 'Asphalt' which is one of the few cars that isn't based on real world data. I built that car as an example of a drift car. I plan to categorize cars once I nail down the format for a campaign/career mode. I do appreciate the feedback and if you feel any other cars misrepresent what you might expect feel free to point it out.