I like it. enemies had some verity, and the boss was difficult but fair. I kind of wish you could have grappled the health pick ups. because sometimes they would be stuck over an acid pit.
I didn't manage to complete the level, but I really loved the exploration and the theme of the game. In my opinion, I feel it would have been much better if you could able to make the aiming system with using mouse or a controller, but I can see it's very similar to SNES Metroid and Contra aiming system which definitely fit to the art theme of the game, nostalgic as best.
Comments
Loved it!
I like it. enemies had some verity, and the boss was difficult but fair. I kind of wish you could have grappled the health pick ups. because sometimes they would be stuck over an acid pit.
I didn't manage to complete the level, but I really loved the exploration and the theme of the game. In my opinion, I feel it would have been much better if you could able to make the aiming system with using mouse or a controller, but I can see it's very similar to SNES Metroid and Contra aiming system which definitely fit to the art theme of the game, nostalgic as best.
Overall, great game!
Nice theme usage, balance, and level design. This game won the jam.
Being the first game project I took part in that's completed and released, I'm happy to see so much positive feedback for it.
An actually complete little game. Nice!
This was a blast to make this. i hope you all like it
The art and polish on this are top notch! Well done!
so good, really enjoyed this game!