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dasnew

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A member registered Jul 16, 2022 · View creator page →

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what the others said ^^ love the art design!

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wow. the sound design and graphics... absolutely on point... i cant really believe this was made in three days! 

lovely idea :) i can actually imagine a whole game around this concept of a bullet hell shooter! also love the sound design and the fact that i sometimes had to shoot (even though i didnt want to) just to dodge the bullets in time ^^

hi! is you game made with unity? for me its stuck on the loading screen.. :S if its a unity game, you should disable auto-loading in the options.

did you forget to upload? sadly i want able to try out your game :S

I absolutely love it! 3x5 stars. Absolutely worth playing. The idea is great (also thought about it but couldnt figure out how to make it fun) - The dashing and shooting mechanic really makes it all come together!

Very nicely executed! Love the idea! Overall very nicely executed!

Very nicely executed! Love the idea! Overall very nicely executed!

i think its great how you took the "scale" part of the theme and build a game around it :D nice execution and an overall great style. love the sound effect!

i think its great how you took the "scale" part of the theme and build a game around it :D nice execution and an overall great style. love the sound effect!

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wow, what a lovely idea. artstyle is also on point. love it!

love your idea!

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absolutely love this game, very creative and fits the theme very well. stunning artstyle, lovely animations, and even got time for 15 levels and hints to make :D

it seems we were not the only ones with this idea ^^ and here we are thinking we had an original idea which noone else would think of :D

thank you for your feedback! we will try to get some more animations going in the next jam :)

 additional unity like a giant with double the health and additional towers were planned, sadly we had to scale down our vision to the most essential items because the limit development time. someone else also suggested a speed up button, which is a pretty neat idea and would probably fix this waiting game issue :D Thank you very much for your feedback!

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the towers spawning is not because of too many button presses or something like that, but rather because of a timed event which checks if the enemy AI got enough money to buy some more towers every few seconds and then trys to buy some. you are correct, we should have communicated that more clearly and maybe even spawn a few right the moment the player hits the start button, instead of delaying it. thank you very much for you feedback!

thank you very much for your feedback! indeed the game is in need of some more refinements ^^

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thanks for you feedback! sadly we had to cut a lot of features (including more levels) during development, hopefully next jam we will be able to complete our vision :D

thanks for your feedback! indeed the game could use some more balancing. hope you still finish your game and release it to the unofficial late jam. cheers!

Thank you very much for your detailed feekback!  we may look into it in the future :)

Thank you very much! but we are actually of the impression that lots did it even better then us! :D

Thank you very much, glad you enjoyed our game!

for the love of god... please make this a fully fledged game

we didnt actually think about a speedup option ^^ thanks for your feedback!

love this idea!

lovely idea

we had the same idea indeed! super cute game.
i absolutely love those animations!

love the concept.

nice effort fam! 48 hours and you completed your first game jam game in time! congrats!

love the idea

lit

lit

roles reversed?