Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

david-toranzo

31
Posts
23
Followers
19
Following
A member registered Sep 06, 2020 · View creator page →

Creator of

Recent community posts

Muchas gracias por comentar! en si fue un proyecto de game jam, la idea esta buena pero lamentablemente no la seguimos, algún día estaría bueno algo similar con mitos argentinos

Gracias! 

Thank you for playing the game, yes it need a menu haha :'v

Thanks! :)

Hi, you can see the code when you are in the other dimension, in the wall (it is 1542), and yes it is a shader made it with shader graph, it is a normal dissolve shader with a movement with time.

I like the art and the character,  great work!

I like the physics, but i cant finish the first level hahaha, maybe i dont understand the game 

I like the mechanic, it feel so good to play. But for the first time i take me a lot of time to plant something hahahha

I dont like the cinemachine settings, the camera isnt work if I run.

I like the dancing cow :B

It is a lot of work for a 10 days, great work! it's awesome!

I like the concept!
Maybe if you want, you could upload a build of the game so the game doesn't go so slow, because it's a different game than the one in the video.

I loved the music and the pixel art!

I did not understand how pass the level hahaha, I'm really bad, always died outside the map.

I like the ambient and the art! Good work!
When you died, you cant use the mouse to restart the game :C
If this game was made with Unity, you can use:

Cursor.lockState = CursorLockMode.None;

When someone die

Really awesome idea, i was fun for me.
The controls of the third person is.. idk, I dont like it very much haha
And idk how do you implement the theme?

Hey! I played the game, I really like your art style and your dedication. I think that the jump in 2d dimension should be easier, idk maybe can move in the air or something similar.
The game crashed when i die for the 10th time :C

Sorry man we can't, we are very limited by the limit of the team that this game jam has :C

(1 edit)

.

(1 edit)

Hi!  are you still free? I'm in a team with a 3d artist, a composer (music) and me that i'm with Unity, and we are looking for a game design/narrative person, maybe you can be that person! let me know!

Thanks! the artist was goldie4101 :3

Perfect! thank you <3

thanks for playing it :) by the theme it was a translation error, we thought that "mech" was everything related to robots, and now with your comment we understand that it is not so hahahahah :'v 

Thanks for playing! how do you think we could improve the combat? that kind of feedback would help us :3

I liked it a lot in general! the art is very good! and the movements of the enemies!

One thing to improve, when you shoot and move, the particle effect of the gun stays in the back and doesn't come out of the gun.

Well done, it's very good! 

The long range shooters, I can't remember what color :b

I like it! here's what I wrote down that could be improved:

-After dying, the insects continue to shoot me.

-in 1080 the menu buttons look half pixelated

-Strange collisions in level 1, it doesn't work well at all

-Too much sensitivity, I would like a slider to edit it.

-I need more information when you get the key, something else to let you know that you just got something important.

-Maybe a little more sound effects would be nice.

Things I liked:

-I love the art! and the UI in-game.

-I love the arrow animation! and how it looks like!

-The sound when you grab the blue thing is amazing!

-The animation of the key is very good, but it lasts very little and it would need an animation to the lock so that it doesn't go fast.

Esta muy bueno! me parece demasiado difícil la parte de los pinchos y capaz algunas veces los saltos son medio falsos, como cuando tenes que ir de una pared a la otra y a veces no deja, pero después lo demás esta genial! los felicito!

I loved the idea! I liked that I was moving and grabbing everything, it was amazing! and satisfying!

I really like this game! I love the variety of weapons, and that you can enter houses and then destroy them.

I finished the first level, the helicopter is a great boss.

I can't understand the point of the shovel, I can't use it.

I think a medicine box would help the player along the way, that you can use it when your health is low. 

Muchas gracias! 

(1 edit)


F :C
Me gusto como la pensaron, soy demasiado malo creo porque me costo bastante en el menu poder empezar a jugar, y el nivel 2 no lo pude pasar.
Edit: descubri que se puede pegar la pelota a la tabla, fue una revelación, lo termine, los creditos son tremendos! y esta bueno el tema del cambio de camara y posicion, hicieron combinaciones copadas. Esta bueno!

Es bastante placentero como se llenan los cuadritos, no se porque jajaj
Esta bueno como lo pensaron, después de un rato no me daba el cerebro para procesar la imagen y lo que tenia que hacer :'v

Me gusta bastante la estética y los distintos detalles en general, mas que nada cosas como reiniciar con la p, el jetpack, poder cambiar de un estado al otro, el pause, etc, esos detalles están buenos y uno casi nunca los tiene en cuenta para una jam.
Con el tema del jetpack, me hubiera gustado poder manejarlo con w, s o up, down o al menos con el espacio, es como que esperaba otro disparo con la j no sé, otra cosa, el tema del daño del huevo me parece poco o hay enemigos que son inmortales xd

Otra cosa que me gusto es el tema de la variedad de animaciones, me gusta como hicieron que se quede pegado a la soga esa, aunque es medio falsa a veces como si la queres agarrar bien de arriba no deja del todo.
Para cerrar la intro estaría bueno saltarla, no dura mucho pero igual :b y la dificultad me parece bastante difícil siendo un tutorial (del nivel 1), igual yo soy medio malo y no le agarraba la mano pero me costo llegar al nivel 2.
Bastante bueno su trabajo! se ve que le dedicaron a cada detalle!

Esta bueno! Me gusta mucho el arte y las animaciones, queda todo muy bien con la música

Me gusta la idea de que te aparezcan los créditos en el gameplay, lo que todavía no entendí es el tipo de arriba que te da?