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Dead Imagination

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A member registered Oct 10, 2022 · View creator page →

Creator of

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oh that's normal. It's a counter attack. If the enemy has 0 defend points and you parry their attack it'll trigger a counter parry which you can then follow up with a downwards slash.  

Right after you're parrying an attack you press attack and do the second swing upwards right?

Oh yea, the back attacks will cut through if the enemy has 1 defend points instead of just 0

Oh that might be a bug, I thought I took that out. 

Thank you very much!

haha wow that must have been cinematic. I'll have to start working on a world leader ranking

It's not on the 5-7-5 format, but fix it up and I'll include it no problem. 

Thank you very much! I'm really glad you're enjoying it so far. A beta of the level 3 move will be included in the next update, working on it now. 

That's odd, it still works fine on my end. It might be a framerate issue. I'll take a look into it. Thanks for letting me know. 

The upper slash move? I can reduce the amount the enemy knocks back to make it easier and increase the range more but I just tested it on this web version. Do you have a video so I can see the issue? 

Haha yea that happens. In the future you'll be able to kick the top half of the body before it falls. 

No problem, really glad you're enjoying it so far :)

Very cool! 

Great number XD

Haha thanks, it'll get more challenging in the future

ah I should probably fix that, thanks for pointing that out

Focus Down- Splitting the enemy in half. You can then kick the skeleton out of the enemy

Focus Up- Beheading. You can kick the head as well

Focus Attack- You gut the enemy

Focus Sheathe- You cut the enemy in half

First Attack of combo is disarming the enemy

Second Attack of the combo slashes the enemy diagonally 

Third attack is a throat slit

Divine Flame - You thrust your hand into the enemy's heart

Focus + Divine Flame hold- Burning the enemy with a phoenix or disintegrating them with a dragon slashes

There are a few more I'm forgetting right now. In the future there will be more variations and you'll be able to dismember the enemies to keep things less repetitive. 

There will be more variations later on as well as a dismemberment system. (it's why the beheading has missing arms currently). You'll be able to mix up and combine the deaths later on. 

unfinished move, will be this in the future


Adding the sheathed blocks and parries now, will update tomorrow with it probably.  Also will do the getting kicked with sheathed 

Thanks for pointing those out. 

will add a blocking effect to the kicks so it might look better. 

The cap might be 4 since I'm thinking of adding another move. The firefly spawn rate is 90% currently for testing. Might change the mechanics later but not sure right now. 

Haha I won't. There will be more added to it actually like being able to stab downwards when you jump down on their heads. 

good point it feels weak at the moment. I changed it so it affects multiple enemies right now but will still need to upgrade it. 

haha, that's  a very impressive high score

thanks!

Thanks for the feedback! Will work on updating the splitting move so the enemies can block and react to it more. 

Just fixed haiku and added the parry/counter system. 

Keep saying it but putting it off but music/sounds will be in soon. 

Ah yea, needed to do the front version. Just updated with it. 

ah messed something up. thanks, just fixed. 

Thanks for the ideas. Working on animation breaks right now so the combat should flow better. 

Music is being done by someone, should be added in the next update. The chinese song is very nice! There will be some similar music to it. 

Thank you very much! It'll be on steam this week hopefully, just need to polish a few things. I'm reworking the combat system to make the defense better, it should be easier to use then. 

Just Enter or run Enter. It's the move where you stab your hand through the chest, later you'll pull the heart out but it's not done yet. 

Oh wow, really impressive. Will definitely need to add a global high score soon. 

Ah thank you XD Will fix those, thanks for pointing that out. 

Just added! Press [esc] to change inputs

Thanks! It's coming soon 

Ah yes, need to fix those animations as well. It's an easy fix, just takes time to redraw them sheathed. Thanks for the reminder. 

Thank you very much for the feedback! Audio is being added now. Fullscreen gets weird with the browser version with screen tearing, might just leave it for the download version. 

Definitely working on the control remapping, should be in the next update. 

Thanks for trying it out! Just uploaded a new update with the mana system so the fire attack can't be spammed. Now enemies will drop up to 3 fireflies, phoenix fire costs one firefly to use. 

still fixing the left facing attack bugs, will update again today or tomorrow. 

Thanks! We might do more eventually. Will fix the spawning on the next version.