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deaddeaddeath

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A member registered Feb 15, 2024 · View creator page →

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thank you for the kind words

Thank you very much for the kind words. I'm glad to hear that the violence was as cathartic to the reader as it was to Angel.

Thank you for the kind words

Absolutely wonderful game. The firearm discharge cut ins were delightful. The predator prey back and forth. the bullet as message. the inversion of power dynamics. The way they understand eachother too well. Wonderful wonderful. Thank you for the food.

Wonderful experience that exists at the point between death and sensuality. The sense of distance despite their closeness. Really good read.

thank you for the kind words

thank you very much for the kind words.

Thank you for such kind words. I'm so glad to hear the caltrop picasso part was enjoyed by someone. If you do find there are more words yet in you I eagerly awaiting them. Thank you again for such a glowing response.

Thank you for playing. I'm unfamiliar with the works you're referencing, but the heatwaves are in part inspired by the soviet authors Arkady and Boris Strugotsky's book Roadside Picnic, as well as Andrei Tarkovsky's depiction of their work in the film Stalker. Both very enjoyable.

thank you for the kind words. i remember ive read pieces of yours and quite liked them, so to receive accolades likewise is quite meaningful.

thank you for the kind words

Thank you for such kind words. To have my writing described in such a way, and to know it had such an effect on someone makes me feel as though I have accomplished what I set out to do. I really appreciate you sharing your thoughts

thank you for the kind words, and for recommending the story to others. Del is haunted by vague memories of an explosion. Angel has been constantly exploding in its mind for as long as it can remember. This is what's wrong with both of them.

Thank you for the kind words, im glad you enjoyed it

Thank you so much for the kind words, such a tactile description of the writing means a lot.

Thank you so much for the kind words, I truly appreciate it. In a kinder world, Angel would have loved to be a girl defined by the fists of a caretaker. I'm so glad you see the vision. Thank you again for reading.

thank u for the kind words

Interesting...Thank you for the reply!

Oh! Apologies for the delayed response. The error appears when I use

show angel cutin

which is defined as shown in the example on the itch page as

image angel cutin = LayeredImageMask("angel", Transform(crop=(230, 0, 564, 953)), mask="gui/mask.png")

The "angel" image is a layered image defined as

image angel = LiveComposite(
     (277, 277),
     (0, 0), "angelbase@3.png",
     (0, 0), "angel normal",
     (0, 0), WhileSpeaking("angel", "angel talk", "angelbasemouthclosed@3.png"),
     )

However, I also get the error message when I attempt this with a basic png. My renpy version is: 8.3.0.24082114

Thanks again for your time.

The full error message is:

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 680, in script

    show angel cutin

  File "renpy/common/00layeredimage.rpy", line 1195, in _choose_attributes

    return self.filter_attributes(self.image._choose_attributes(tag, attributes, optional))

AttributeError: 'MultiBox' object has no attribute '_choose_attributes'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/script.rpy", line 680, in script

    show angel cutin

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\ast.py", line 1111, in execute

    show_imspec(self.imspec, atl=getattr(self, "atl", None))

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\ast.py", line 1074, in show_imspec

    renpy.config.show(name,

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\exports\displayexports.py", line 474, in show

    name, what = _find_image(layer, key, name, what)

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\exports\displayexports.py", line 278, in _find_image

    new_image = renpy.game.context().images.apply_attributes(layer, key, name)

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\display\image.py", line 990, in apply_attributes

    return self.choose_image(nametag, required, optional, name)

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\display\image.py", line 1011, in choose_image

    newattrs = ca(tag, ca_required, ca_optional)

  File "renpy/common/00layeredimage.rpy", line 1195, in _choose_attributes

    return self.filter_attributes(self.image._choose_attributes(tag, attributes, optional))

AttributeError: 'MultiBox' object has no attribute '_choose_attributes'

Windows-10-10.0.19044 AMD64

Ren'Py 8.3.0.24082114

HEATWAVE MINIMUM WAGE MAXIMUM DEBT 1.0

Mon Oct  7 10:23:32 2024

Hello, first of all. Thank you for the time and effort you've dedicated to creating renpy tools and guides. Its wonderful. Next, I was trying out the layered image mask code to see what I could do with it, but I kept running into an issue. Anytime I try to use:

LayeredImageMask() 

to define something, I get the following error

AttributeError: 'MultiBox' object has no attribute '_choose_attributes'

would you happen to know why that is?

Thank you so much for your reply! I really appreciate your time, and thanks again.

This is such a wonderful contribution. Thank you. I have a question as well. When using the kinetic tags in NVL mode, each new printed section of text causes the animations to reset. However, only in certain circumstances. As best as I can tell, they only reset if the oldest line of text isn't being cleared from the screen. Or something? Would you possibly have any insight into the issue?

was gifted a copy. transcendental. a visceral brutality ive been starving for. a deeply satisfying scratching of a bone deep itch. thank you for writing it.

Of all things a faded flyer on a game store bulletin board brought me here. Such a chance encounter, so worth it. The closing lines of the visual novel moved me greatly. I've often thought of my transition, and the ways I've changed my body as simply the assemblage of my eventual death mask. That is to say, this resonated quite deeply. Thank you for sharing.