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Need Support? Post here! Sticky

A topic by Feniks created Jul 09, 2023 Views: 191 Replies: 8
Viewing posts 1 to 3
Developer

If you're having trouble or run into any bugs with the code, post a comment here! I will try to get back to you within a few days.

Hello, first of all. Thank you for the time and effort you've dedicated to creating renpy tools and guides. Its wonderful. Next, I was trying out the layered image mask code to see what I could do with it, but I kept running into an issue. Anytime I try to use:

LayeredImageMask() 

to define something, I get the following error

AttributeError: 'MultiBox' object has no attribute '_choose_attributes'

would you happen to know why that is?

Developer

Can you show an example of code which is causing this error, and the full error message? What Ren'Py version are you using?

Oh! Apologies for the delayed response. The error appears when I use

show angel cutin

which is defined as shown in the example on the itch page as

image angel cutin = LayeredImageMask("angel", Transform(crop=(230, 0, 564, 953)), mask="gui/mask.png")

The "angel" image is a layered image defined as

image angel = LiveComposite(
     (277, 277),
     (0, 0), "angelbase@3.png",
     (0, 0), "angel normal",
     (0, 0), WhileSpeaking("angel", "angel talk", "angelbasemouthclosed@3.png"),
     )

However, I also get the error message when I attempt this with a basic png. My renpy version is: 8.3.0.24082114

Thanks again for your time.

The full error message is:

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 680, in script

    show angel cutin

  File "renpy/common/00layeredimage.rpy", line 1195, in _choose_attributes

    return self.filter_attributes(self.image._choose_attributes(tag, attributes, optional))

AttributeError: 'MultiBox' object has no attribute '_choose_attributes'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/script.rpy", line 680, in script

    show angel cutin

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\ast.py", line 1111, in execute

    show_imspec(self.imspec, atl=getattr(self, "atl", None))

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\ast.py", line 1074, in show_imspec

    renpy.config.show(name,

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\exports\displayexports.py", line 474, in show

    name, what = _find_image(layer, key, name, what)

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\exports\displayexports.py", line 278, in _find_image

    new_image = renpy.game.context().images.apply_attributes(layer, key, name)

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\display\image.py", line 990, in apply_attributes

    return self.choose_image(nametag, required, optional, name)

  File "C:\Users\streg\Documents\Visual Novels\renpy-8.3.0-sdk\renpy\display\image.py", line 1011, in choose_image

    newattrs = ca(tag, ca_required, ca_optional)

  File "renpy/common/00layeredimage.rpy", line 1195, in _choose_attributes

    return self.filter_attributes(self.image._choose_attributes(tag, attributes, optional))

AttributeError: 'MultiBox' object has no attribute '_choose_attributes'

Windows-10-10.0.19044 AMD64

Ren'Py 8.3.0.24082114

HEATWAVE MINIMUM WAGE MAXIMUM DEBT 1.0

Mon Oct  7 10:23:32 2024

Developer

The problem is your angel image is not a layered image - if you don't have a layered image you'd just use regular AlphaMask and not the LayeredImageMask. Layered images are declared like layeredimage angel and have a specific format that Ren'Py expects. I suggest you look into it, as it's the modern and simpler way to put together images with multiple layers. https://www.renpy.org/doc/html/layeredimage.html#LayeredImage

Interesting...Thank you for the reply!

Does this accept defined image displayable? I know making black bars aren't hard in other programs but using a solid feels so simple 

Developer

If your question is whether you can use a defined image displayable instead of a layered image - the answer is no, that's what a regular AlphaMask displayable is for. If your question is if you can use a defined image displayable for the mask image, sure! LayeredImageMask takes any kind of displayable for the mask, just like AlphaMask does.

good to hear