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decade

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A member registered Jun 14, 2017 · View creator page →

Creator of

Recent community posts

Hi Vilius! I agree that the sea was annoying after a few levels, now the rising of the tide is slow and starts to affect the gameplay only after many many minutes of play! The wave function has been created by Frash Pikass and is a sum of many out-of-phase waves that drives a sprite (if i'm right!)

Thank you for the feedback! I've made some adjustments to the overall difficulty growth!

Everything my mate frashpikass said, we were playing together!

Very nice game indeed as my teammate frash said

the speed is the maximum speed you can reach, the agility is how fast can you reach that speed! (the acceleration)

Oh I'm sorry then I didn't notice! :(

Np, its understandable. It's a jam after all! :D

The main problem is without a doubt the sensitivity. As it's waay to high. A slider in the pause  menu would have solved the problem easily. 

That said, the game is super fun and right up my alley. I also enjoyed that you used the old parkour montages french music hehe. 

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First of all, at least to me, the game moves waaay too quick. I just kept dying in the first three seconds to walls I just had no time to see. I would have slowed the game down a bit, made the ship move slower aswell, allowing to be able to make strategic decisions with my rewinds. Plus I'd make holding down  the button to shoot continuously a possibility.

That said, it is a nice game that fits the theme, so great job!

We also made a space shooter if you'd be interested to try :)

While the game is a bit buggy at times, and it lacks audio, your game surely shines in the graphics department! The rewind mechanic is pretty interesting aswell.

The idea of having like a "rope" limiting your maximum movement, is really neat! The artstyle is very colourful aswell, although the lack of audio is surely noticeable.

Although the game may be a bit simplistic, I love the style you produced and the game plays pretty smooth :)

Too challenging for me at the beginning, that first cloud killed me dozen of times! Nice and original concept

Finished! This game become super fun when i understood how to use the rewind to catch candies! The rewind sound fx is amazing

Phenomenal game! The gameplay is super fun and the powerups are truly the cherry on top. Plus killer soundtrack and really cool graphic style, with the UI in particular reminding me of the old Wipeout games. Great job on this one!

Very cool concept and execution, although the game bugged on me and I started being able to move on thin air. I would certainly love to see this concept expanded.

the connection with the theme is hard to see in my opinion but the fact that your character is literally a cube with physics that can walk around upside down is just too much fun! XD

very nice style and level design! good job!

The best aspect of this submission in my opinion is its ability to communicate a very specific mood and drag you inside a story in like 10 seconds!

Very polished game! It's incredible that it really feels like a complete game while also having some lore into the mix, really nice!

very cool concept for the graphics!

nice game (and fxs are really cool!) great job!

would be nice to have some feedback when you are hit by the enemies to understand if you are going to die! and also a "retry" button on the gameover screen!

Overall a very fun game! Excellent submission!

While the game has a neat idea and is gorgeous to boot, there is a major problem. 

If you die while getting struck by an attack, all the subsequent characters will have to just spawn and immediately die on the active hitbox of the attack. I would suggest letting the time pass while selecting the next character, since you have a time limit to kill the boss anyway.

Plus it would have been really cool if the different characters had like different powers or really unique weapons.

And finally, while I said the idea of the game is really neat, it's also quite heavily plagiarized from an existing game "Time Force Ultra".  Which also has very similar graphics, down to the giant timer at the center of the screen.

not bad, an easy idea but well realized! gg bro Im Idecade pls check my game too!

not bad, but Im not good in that kind of games. Pls check ours too

very enjoyable!

shift to rewind! took me a while to find it