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Defenestrat0r

8
Posts
A member registered Dec 21, 2021 · View creator page →

Creator of

Recent community posts

Ya, it does. I love the concept of the game. I think there might be a little bit of a bug in updating the money. Sometimes I have more money than I should like one time I had 20 dollars food cost 20 dollars I chose not to kill and was ignored but I still had 11 dollars left even though I should have had 0. Also one time I had 30 dollars and the food costed 30 dollars but the game said I did not have enough money. Otherwise its a great game with a nice take on the limitation.

The atmosphere is very fitting and the sound makes it super immersive. It seemed like I could feel the biting cold wind on my face. An explanation of how the seed mechanic works would be useful though I had to experiment a little to figure out how to use it.

Nice game. I like the graphics and the general theme. As many others have said very old-school zelda like.

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I would love to hear the inspiration behind this(If there is any). Also the fallen teeth are a nice touch.

The game does not load. I ran into some problems making my Unity Web GL build load as well. It is possible that your compression is Brotli which is not supported on itch.io

https://docs.unity3d.com/Manual/webgl-deploying.html Follow these instructions and make sure the compression is gzip. Also increasing the canvas size would allow you to see any possible error messages Unity is sending at the top of the screen.

Nice game. I love the darkness in the cave and how the jewel lights it up. The shield ghost mechanic is really cool. The trap part was very funny.

Nice Game. I like the psychological aspect of the game. And its really cool that there are multiple endings, which all leave on cliffhangers. Also about the dialogue skipping bug, it seems to work properly if you click on the dialogue shortly after it starts but if you wait too long before clicking to show the whole it skips the line entirely. Just something to consider if you are interested in patching the bug.