Thank you for the feedback!
I should have put indicator that reinforcing with same suits was the way to go, that's my bad. The "x" not changing was some sort of bug I currently am trying to fix. Last one is a bit sad: I wanted to add opponent board & cards but the card system was written from scratch and It was already barely a "clean" working game and I did not want to risk breaking it but I really should have added that definetally.
Demiero
Creator of
Recent community posts
For real life play, yes you need two decks. Each player gets 52 cards.
Here is the design document if you want to see the game written down:
https://docs.google.com/document/d/1SHLWAilYJNLmiEfXVUlkSaNrDgC3_rK5m6bDh6inMX4/...
Very cute small game. Appreciate that you tried to stay faithful to the limitations. I wish the camera was slightly in front of the player, so I can see the upcoming obstacles better and while there was a limit of assets already, I wish there was a little more variety in the details, but overall it was a cute little game.
CREATIVE IDEA! I was actually getting pissed and telling the plumber to come towards me.
The two things I noticed is that text was a little blurry on my end, tho there was not much reading anyway so not a big issue.
The major issue I had was, as the princess, I wish I could least tell the plumber to go various directions. Not exactly, but least should give the plumber some priority or if there are enemies, he gets scared and doesn't listen to you. You can push the concept further than just you in a box, watching your little brother try passing the first level.