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Denmander

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A member registered Jun 28, 2019 · View creator page →

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Thanks for playing and for the feedback.

Thanks for playing and for the feedback. 

(1 edit)

There's a bit of a cooldown on switching spells to avoid a couple of bugs, while each spell is rather simple, their interactions got very wordy so I opted to let players explore it instead of having a giant wall of text covering it, they're also not as expansive as I wanted as the code wasn't organised enough and caused many problems in development. The main interactions are water will put out fires and absorb poison, poison will explode with fire, fire will absorb air and air will push away most projectiles and enemies. Thanks for playing and the feedback.

The healthbar is under every character, though I guess it's still a bit too small as I tried to reuse more code and components in this project, switching elements was something I didn't find a better answer for in time for the jam as it was either being too slow by cycling or difficult to keep track of what it was on without a lot more code to add fitting visuals for it. Thanks for playing and for the feedback.