The visuals and presentation were astounding. Great job! The sound was really nice as well. My only gripe would be with gameplay difficulty curve. The triangles are a little fast. Slowing them down a bit would benefit the gameplay quite a bit. Other then that I really like it. Great Job keep up the good work :)
derf6060
Creator of
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Thanks for the replay. That is defiantly not intentional. The thruster should just work by holding down 'z' key. Did you play with the web build of the game or the windows build?
Ok, I did some testing and I think you were playing with the web build. Yeah, I had the same issue. How I fixed on my end was to refresh the page and it started working. I'm going to have to look into this more to see if there is a better work around for it. Sorry about that.
That for the really kind reply. Yeah, I did do all the art, sound fx, and music . I did cheat a bit with the music. I was working on another project before I started working on this project for the jam. I think the music fits better for this project more then that one though due to the test project being lighthearted and this one being a little darker.
I'm happy you had fun with my game. Also thanks for the reply. I agree that the camera system would be irritating to some and at worse cases disorientating. I wounder if adding in some camera smoothing might alleviate that issue some what... Hmm, I just did a little testing. Adding in camera smoothing actually makes it feel the space dude is moving in said space instead of just staying in one spot. Also I could increase the speed of rotations a bit as well. Thanks for you input :)
Also sorry about not adding the description about the tracker. I guess my memory isn't how it use to be. I hate getting older. I'm going to added that in post jam. But I might as well leave it in this comment for those who are view. Plus as a reminder to myself to add it.
I like the Mona Lisa she's adorable :). The gameplay reminds me of a really old game called "pick-n-sticks" but you changed the core concept of that game by adding a cap on the amount of coins you collect which I like and adding in the tourists which you need to avoid adds some nice depth to it. However, those pillars... Hmm, those pillars are giving me an idea for a stealth mechanic. Fun game keep up the good work :)