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derf6060

15
Posts
A member registered Nov 15, 2021 · View creator page →

Creator of

Recent community posts

The visuals and presentation were astounding. Great job! The sound was really nice as well. My only gripe would be with gameplay difficulty curve. The triangles are a little fast. Slowing them down a bit would benefit the gameplay quite a bit. Other then that I really like it. Great Job keep up the good work :)

Interesting idea. I like it. The best strategy I found was to get a high score was to allow the dude to fall a bit and then head up a bit with the stairs.  The repeat process. It was fun experience. Keep up the good work.

I was a really fun puzzle game. Can't wait to see what you'll do with this post jam :)

I really like this concept. It was a lot of fun.

Your right this was quite relaxing :) I enjoyed it. Also I loved the nice city view at the end of the game. I like the concept.

Thanks for the replay. That is defiantly not intentional. The thruster should just work by holding down 'z' key.  Did you play with the web build of the game or the windows build?  

Ok, I did some testing and I think you were playing with the web build.  Yeah, I had the same issue. How I fixed on my end was to refresh the page and it started working. I'm going to have to look into this more to see if there is a better work around for it. Sorry about that.

That for the really kind reply. Yeah, I did do all the art, sound fx, and music . I did cheat a bit with the music. I was working on another project before I started working on this project for the jam. I think the music fits better for this project more then that one though due to the test project being lighthearted and this one being a little darker. 

I'm happy you had fun with my game. Also thanks for the reply. I agree that the camera system would be irritating to some and at worse cases disorientating. I wounder if adding in some camera smoothing might alleviate that issue some what... Hmm, I just did a little testing. Adding in camera smoothing actually makes it feel the space dude is moving in said space instead of just staying in one spot. Also I could increase the speed of rotations a bit as well. Thanks for you input :)


Also sorry about not adding the description about the tracker. I guess my memory isn't how it use to be. I hate getting older. I'm going to added that in post jam. But I might as well leave it in this comment for those who are view. Plus as a reminder to myself to add it.

This is the escape pod tracker. If you collect it will draw a line from the player to the escape pod. 

Thank you for your kind reply. I had a lot of fun making this. 

Fun and relaxing little game.

I really like how polished this game is... It was a really fun puzzle game :) The sheeps are adorable.

I love the paper aesthetic. It's looks amazing. Did you draw the assets on paper and scanned them in? I love sounds fx too... Plus you can't go wrong with good GTA style shooting machanic. I loved it :)

I like the Mona Lisa she's adorable :). The gameplay reminds me of a really old game called "pick-n-sticks" but you changed the core concept of that game by adding a cap on the amount of coins you collect which I like and adding in the tourists which you need to avoid adds some nice depth to it. However, those pillars... Hmm, those pillars are giving me an idea for a stealth mechanic. Fun game keep up the good work :)

Thank you :)

I like the concept of a chad throwing a toilets. It me laugh. I like the pixel art aesthetic. Song was great and the sound fx were satisfying as well. Keep up the good work.