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Devfire Studio

28
Posts
10
Followers
29
Following
A member registered Sep 10, 2018 · View creator page →

Creator of

Recent community posts

Very well polished, congratulations!

Hi Frozen Spirit, I'm glad you had fun with the game! I just updated it today, there are no sounds but I think you can like. Thank you very much for your feedback.

Hi there, i'm glad you like it! I released an update right now, you can play it again with the tips you sayed and more. ;D

Hi Sharbelfs, thanks for your feedback! Your tips will be heard, I hope you will come back to play it when this is updated.

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Hi Dekatria, I liked your feedback!
The visuals using the 0x77 assets are not good and there is little time for game development, so I decide to use the free resources and make the game more fun.

I also find the game very difficult, for some just watching the fight can be fun, but for me, it can improve by improving the interaction with the player in some way.

I've been thinking a lot about the progression of the character and levels, things like gold, skills, fight styles, etc. I'm already working on it and I will need to test some things before updating.

Your tips can be very useful, thanks for your feedback, hope you come back to play it when it’s updated. :D

Fico feliz que você gostou, será atualizado, volte a jogar outra vez! ;)

Hi, i'm going right this direction, i'm working around player progression and add another style of combat like archer and mage. I have to test this thing before. Thanks for your feedback!

Hello, I already made an update leaving responsive for mobile and I removed the pause and the distribution of points made it simpler. thanks for your feedback.

Ty,  i'm planning good updates in the future

Hi dannolav, thanks for the feedback. I will update the game soon and after that, there will be other updates like progression, skills, new enemies, scenario, save, etc.

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You are the best, I love your assets! I made a game to GMTK Jam, take a look https://fernandorules.itch.io/dungeon-out-of-crtl.

Thanks, i'm glad you like it!

Thank you, i'll work around the points! :D

Ty, i appreciate your feedback! :D

Hi, thanks for your feedbeek, i'll work around the points, i think to create more characters with fixed points, with abilities like rage, heal, evate or samething like that, and change the points live.

Thank you a lot!

Thanks The ChronicPhenix, i'm glad you enjoy it! 

Hi thanks, the game design is not my best, i confess. I'll work around this, thanks a lot!

Thanks, I like this idea of "auto-battle", i'm glad you like it too!

Hi, thanks! I'll work around this idea, i'm glad you like it!

I like your game very much, I like the game in general and I was eager to play it with a little less difficulty. The character moves very fast with the jump, it is difficult to be successful in landing. But it's great work, congratulations!

Hi, thanks, I'm glad you enjoy it!

Hello, thank you very much, I'm glad you liked it!
I think I made level 7 very difficult, I managed to beat it and go to the next difficulty only once. I will really develop this idea better, I have many good and simple ideas for the game.

Thank you very much jermrellum for your feedback. The cool thing is to come up with strategies and basically have patience. The difficulty is really high and it gets worse after the last boss (ice troll). I think about adding a barbarian, wizard, archer, new enemies, skills for the character to use, etc. I had something around 9 hours of development and I had to pay attention to the scope. Ty again!

Hi Minestoner, in fact, I didn't have time to add any progress, I had to adopt a small scope, I did everything in about 9 hours of development. I have a lot of feature ideas to implement. Thanks for the feedback! : D

Hi, thanks for playing! I really didn't have time to polish the game well, on the delivery day it was my fiancee's birthday, lol. So I was not able to fix some bugs as you mentioned, the reset function was buggy, the collision detection with NPC too, would be easily solved by removing the collision, as it was not necessary. BUT, the most important thing for me is the style of the game, if you liked it, for me it's great! I will improve the game and fix these silly bugs soon. Thanks again!

Hello! You need to press [E] to interact with an NPC, then he will give you a package to be delivered to another NPC, you take the package with [E] and take it to the NPC where the package indicates before time runs out. I didn't have much time to polish the game well, but I hope you like the idea and the style. Thank you! :)