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DevForFun

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A member registered Aug 10, 2021 · View creator page →

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Sorry for late reply. I don't think there is unfortunately 

Yes, it is actually open source. You can get the source code here:

Huy-Nguyen-web/love2d-ide: A simple IDE specialised for developing game with Love2D (github.com)

For this IDE, I still use Godot 3 for this as when I port to Godot 4, the IDE is broken, so yes, this IDE still have the old UI

Oh, you mean the autocompletion? It's kinda hard to implement, and I'm not really figure out how to do that so really sorry about that. 😓

I'm not really sure what do you mean by that. Can you explain more?

If you export the game to .exe file, sure, you can put that to itch.io. I didn't put any games on gamejolt so I cannot say for sure.

But if you want to export to html, I'm afraid I cannot help you with that, but I do know a page that can help you though:

LÖVE Web Builder · Home (schellingb.github.io)

I haven't tried it before, but you can try it out to see if it works for you! 

Hope this help!

I've tinkering with export to mac for a while, but mac is quite hard to automate export and work with low level, plus I don't have a mac to test to make it possible (I borrowed my friend's mac before to try to). So really sorry for that 😅

 

Thank you very much for your suggestion, but I've already enabling SharedArrayBuffer 😓 I think it might be the issue of the compatibility with the browser 😓

Thank you for your kind words, and if it's go well, absolutely more level at post-jam ^^

Thank you very much ^^ If I had more time on it, absolutely more levels as well 😓

Thank you very much ^^ also I really love your game as well ^^ It's both very aesthetic in its own way, and the level design is really well ^^

Hi, thank you very much for your kind words ^^ Glad that you like it ^^

Lovely game!!! The game is so well put together, with the story as well!!! And to be honest, this game also have a lot potential, and really wish to see more content of your game in the future! Good works!!

I really like the concept, and I think that's absolutely very creative! But for now, the game is not really much challenge, so I really wish there're more content and challenges of this game ^^

Anw, good job and wish you the best luck on the jam ^^

I love the concept of the game! I think it's brilliant to move around 2 worlds, and you need to move between the world to progress! There's a bit problem, is that don't know where the end is, and don't know how to get to the next level.

Anw, good job on the jam, and wish you the best luck ^^

Hi, can you try other web browser please? But in my end, I've also used Firefox, so I may not really sure what's the problem is 😓

Absolutely ^^ and very glad that you liked it ^^

Thank you very much ^^ I was quite busy that I've only had about 24 hours to make this 😅 If you love this, definitely do more in the future ^^

Hi, I've uploaded 2 new Windows versions. Can you check that out please? I think it can fix the problem for you!

Hi, may I ask when did you download the IDE please? If it's about 4 to 5 months ago, can you download the newer version to see if it was fixed?

Hi, may I ask if you've written it in conf.lua file? Or can you tell me more about your problems please?

Thank you very much for your kind words!! Really glad that this project can help you in your workflow ^^

Hi, I just did a fix on it, can you check it out please? If you still had a problem, please let me know!

Thank you very much for trying it out, and thank you very much for the feedback. I'll check and fix the problem asap.

I'm using Godot to make it. In the engine, there're tons of UI nodes that help me to create a project like this. For me, what I have to know is to know the process of making a game with Love2D, and based on that I list down what I need to automate. That's how I came up with the idea of making this editor. On technical side, all you need to know is how the UI nodes work in Godot, and how to access to more low-level side, or the back-end such as running custom script, auto running the command, save the data file or writing a custom file. 

Hope this anwser satisfy your question! Thank you very much for trying it out, I really appreciate it!

Hi, I'm so sorry for the inconvenient!

For the problem, can you show me the path to your game project please? I really want to see if there might be a problem there!

I've tried to make it in Love2D before, but man that was hard. So for this project, I created it in Godot, as Godot have a ton of UI nodes out of the box, so I can create the software way faster this way.

I got to say that I love both Love2D and Godot, and I also glad to put both of them together like this.  And thanks a lot for checking this software out. I've created it with my passion so really glad that many people like it as well 😊😊😊

Thank you so much for your kind words.

This one seems like a good idea! I'll try this one out!

Thank you for your kind words. Yes, I really want this one to be open source as Love2D is an open-source project itself, and I really want people can start making game as soon as possible!

Hi, if you just started with the Love framework and looking for IDE, I've something to share with you:

I've made a custom Love2D IDE a few months ago, and within this IDE contains everything you need to start making the game (from code editor, project manager, Love framework and export function). My main goal after making this is to help in organising project and automating process of making game. This is the link to the IDE:

Love2D IDE by DevForFun (itch.io)

All you need to do is to download the project, and you don't even need to download anything else, just start working on your work!

Really hopes that this IDE can help you, and if you have any problems, please tell me and I'm going to help.

Thank you very much for your kind words!

Thank you a lot for trying it. Glad it can help you. If there's any problems, please tell me, and I'll try my best to help you.

Sorry for my late reply, can you tell me more about your errors? Were you using Windows? If so, did you move the .exe file to somewhere else? Or are there any chances that you delete any file in the folder? 

Hi, sorry for my late reply, but glad that you check this out. For now, I don't have plan to build with a map editor with other stuffs, as Love2D now works really well with Tiled using sti library. Anyway, thank you very much for your feedback.

Hi, for mac version right now it's quite hard and tricky to port to, but I'll definitely will in the future! Really glad that you like it!

Hi, thank you very much for your feedback! I've created a 32-bit version of it. Hope you can try it out now! 

Thank you so much for your kind words, but can you tell me more about the problem you have faced? (I'll try to figure out the way to fix your problem)

Thank you so much for trying it out. This is still in a testing phase, but I will update of it in the future soon.