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The Temple Of Shadows's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #4 | 4.421 | 4.421 |
Fun | #5 | 4.347 | 4.347 |
Sound | #6 | 4.147 | 4.147 |
Aesthetics | #16 | 4.453 | 4.453 |
Music | #21 | 4.042 | 4.042 |
Story | #32 | 3.979 | 3.979 |
Theme | #137 | 3.937 | 3.937 |
Ranked from 95 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Tileset: https://yashe.itch.io/base-isometric-tileset Main character: https://axulart.itch.io/small-8-direction-characters Title art: https://ansimuz.itch.io/gothicvania-church-pack Font: https://caffinate.itch.io/abaddon GUI: https://mounirtohami.itch.io/pixel-art-gui-elements Icons: https://cheekyinkling.itch.io/shikashis-fantasy-icons-pack Interface Sfx: https://obsydianx.itch.io/interface-sfx-pack-1 Interface Sfx 2: https://ellr.itch.io/universal-ui-soundpack Music: https://svl.itch.io/rpg-music-pack-svl Music 2: https://alkakrab.itch.io/free-25-fantasy-rpg-game-tracks-no-copyright-vol-2
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Comments
Wow. 10 days. I am amazed, this is great. Played till the end and would have been happy to play longer. Skills need some balancing, but overall it's really impressive.
Wow.
An amazingly well made game! The fact that you pulled it off in 10 days is astonishing
Was extremely fun and engaging, finished the whole game, the last level was pretty darn challenging
This is so well made and so well thought out. I can easily see this turning into something full-fledged on steam or something similar. The art style, the movement, mechanics and everything all works so well. Nothing bad to say, loved it all!
I really loved this game, it feels so finished and beautiful! I played it untill I finished and even started doing the challenge mode. The graphics are amazing, the music and sounds were on point. You can put this in a google play store and people would pay for it!
The game was so hard in some parts but really funny to play! Nice mechanics and nice work! ;)
Wow I really like the set up for this game. It was fun. It felt like a great rpg I was playing. The menu and scenes were set up well. I enjoy the different choices I had to battle the enemies. Fun character you made for the game. Awesome game you have here.
I'm not usually into my turn-based tactics game but this one had me hooked.
Super fun trying to out-think the enemy and balance your more damaging powers against enemy movement.
The atmosphere and style were really good as well, along with the level of polish you put into the game overall. Great stuff :)
Deserves a full rating without any second thoughts, A fantastic experience with no doubt
I loved everything about the game from concept, to story telling and the gameplay
The light vs shadow (defence vs offence) was perfectly implemented and balanced, at first I found myself able to use more shadow spells with proper positioning, but that last level, it was just impossible, I had to use more light there since I’m in need of more defence, it was perfect👏
wow this is a great game. Everything is super polished and detailed.
I loved the tactic rpg gameplay, is amazing how well you made it in a very small time. And the switch between darkness light was a nice detail, not only the skills but connected to the narrative. Really enjoyed the experience, great job 🙌
Very good game, not the best when it comes to puzzle, but I think I made it to the last level (with all the powerUps), just couldn't figure out the way for that. I had beaten every other level with the "dark" powers though, so must have needed the other ones for that. I did however play on the challenge mode, since I always go to test the hardest first, so maybe I was doing quite good :D
Beautiful art work and music worked well in this. I would have wanted the powerUps to have a small popup that would remind you what they did while you hovered over them for a while, since I forgot pretty much completely what the light powers did, since I just didn't use them at all and in the last level I was just guessing, obviously they pretty much tell themselves, but just an idea.
Love it, perfect score
One of my favorite games in the jam so far. Love everything about it. Awesome game!
Extremely well done. Original, well thought out mechanics and graphics that set the tone. I like the monochromatic style and simple pixel graphics. This is something to be proud of.
This might be my favorite so far. Just keep on teleporting and using sunbeam works pretty well until the last level. Took me several tries but I managed to beat it. Not sure how that could be done in 6 turns though. A very enjoyable game!
I really liked the art and mechanics. Very atmospheric game. Congratulations!
That was really well thought out. Elegant with interesting mechanics. I'm glad there's challenge mode because that last level could be cheesed with teleportation and sunlight once you get used to all the abilities, which, honestly, was the closest thing to a criticism I have. I thought the story between fights was great, I thought you chose some really cool and cohesive art, and really, it just felt like a game I'd want to play more of.
Great game. I liked the way each ability was introduced and they are very well-designed, I really had to consider which ones I wanted to use when playing. I really liked the overall aesthetic of the game. Excellent job!
Very cool game
Great game - is it possible to finish the last level?
Yep! You can beat it in 6 turns actually!