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DevJosep

128
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2
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5
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8
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A member registered Jan 27, 2016 · View creator page →

Creator of

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Thanks for your feedback! The game controls were not created with the browser version in mind, so I didn't really think of the shortcut issues until quite late into development T_T, but I did add gamepad support and alternative controls (however, I completely forgot to mention these in the tutorial). Using the shift key is a great idea! I actually can't believe I added three different slide keys, and shift didn't cross my mind at all. As for the wall-jumps issue, this was a frustrating bug I couldn't figure out haha. Once again, thank you for playing and for your in-depth feedback; it helps me to improve, so I really appreciate it! :)

The mechanics are pretty fun and unique; the grappling system is especially quite satisfying. I also liked the choice of adding branching paths; it provided non-linearity to the game. It might be a skill issue, but I think the game could benefit from shops being placed at specific levels to provide more strategic depth and consistency in upgrading.  Overall, it's a great game that provides a unique experience :)

Thanks for your feedback! I agree with the speed boost thing; it was quite difficult to fine-tune in time, and I just stuck with what I had to get the levels out in time :/, but thanks for playing! :) 

Glad you enjoyed the challenge! Thanks for playing :)

Thanks for playing!

Sorry for the browser issues, haha; I didn't think of it the first time I made the controls T_T, but thanks for playing! :)

Glad you enjoyed it! I really appreciate your feedback :)

Thanks for playing!

Such a cute game! I really liked the challenge mode; it made the game more strategic as you had to plan out your path in advance. Reminds me of games like Jump King. Well done! :)

Fun game! I really like the mix of 2D and 3D art style. Love that it gets quite chaotic as time goes on, and it is definitely a lot easier to play on Android than on PC. Nice job! (I got a high score of 1238 :))

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Simple but satisfying game! Herding the sheep feel pretty intuitive, and the collecting SFX ontop makes it feel great racking up the score. Good job! :) (My best score was 4830)

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The visuals are quite stunning! Sometimes, I lose speed for seemingly no reason, and I did have a bit of trouble with the controls as I kept closing the tab by accident (which happens in my game, too, haha), but overall, it is quite fun and satisfying especially when you hit the ground at the right angle and gain a massive boost. Nice job! :)

I appreciate you playing my game! :)

Thanks for playing! Really appreciate it :)

Thanks for playing! Most of the sprites come from Kenney's 1-Bit Platformer Pack, which I either recoloured for gameplay's sake or created new sprites to match with them (like the slide and death sprite) :)

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Thanks for your feedback! I didn't have a lot of free time, so I wanted to focus on polish and level design since those were my biggest weak points. I made sure to have the VFX and SFX be consistent with the vibe of the game so that the differing assets didn't clash with each other. Thanks for playing :)

Sorry for the difficulty scaling! But thanks for playing :)

Thanks for playing! :)

Thanks for playing my game! Sorry for the controls messing with your browser hehe, 

Thanks for playing and for your feedback! It might be a bug I haven't come across yet, but there should be sfx and music in the game. The main reason for the alternative controls was for that reason actually; on the first version my playtesters kept bookmarking or closing their browser XD

Thanks for playing my game! I would've liked to have the difficulty ramp up more steadily over time, but I'm glad most can still get through most of it :)

I really appreciate your feedback! I agree with the narration bit. I wasn't exactly sure how to explain that mechanic, and it didn't help that I kind of left it to a last-minute thing haha. Thanks for playing!

Thanks for playing! The controls weren't implemented by me; most of the heavy lifting was already done by DawnosaurDev :). I did port it over to the new Unity input system for gamepad support, however!

Thanks for your feedback! I did actually have an obstacle that required sliding, but unfortunately, I ran out of time to put it on another level :(. Thanks for playing! :)

Quite a difficult but fun game! I could only get up to 18% until I rage quitted ;-;

Loved the unique mechanic! Visuals are so appealing to look at, especially with the parallax background. Well done! 

Character sprites are really nice. I loved the opening and ending cutscenes, quite a bittersweet ending :(

I really like the art, and hitting the speed limit and seeing the particle effects is so satisfying. Nice job! :)

Quite a fun game, and the art is so silly I love it. :)

Addictive gameplay! My partner said this was her favourite game (she's addicted to subway surfers). Nice job!

I'm not a fan of visual novel-type games, but this was pretty entertaining! One of the most interesting takes I've seen on the theme yet. Good job :)

Outstanding visuals and SFX! Very polished and satisfying gameplay. 5 stars from me :)

The UI is so satisfying, and I think the level design was great; it introduced concepts slowly and built the player up to them. Nice job!

A unique take on the incremental style gameplay while still keeping in line with the theme! Well done. I also went ahead and touched grass :).

Interesting idea! Simple yet challenging, it forces you to plan and manage your soldiers accordingly. Well done :)

I'm not gonna lie... I spent like 30 minutes trying to beat 8BitKing's record of 13.91 but this is the best I could do...

Great game! Very addictive :)

It's a unique concept that is marvellously executed! The aesthetics are reminiscent of the golden age of flash games; it gave me a very nostalgic feeling. Well done! :)

I loved the attention to detail, like how every email can be replied to with a set message. It's quite an interesting take on the theme, and the whole game felt polished. Well done! :)