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Diakais Studios

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A member registered Dec 18, 2020 · View creator page →

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Thank you so much for taking the time to answer and write such a complete review :) 

I'm very happy to know you had a lot of fun playing and exploring the game till its very last corner, and that you felt rewarded for grinding and spending additional time to unlock everything available. 

I appreciate the recommendation, too! Thanks for playing!! :) 

Hey Euphoniac, thanks to you for taking the time to play my game, I'm very happy you enjoyed it :)

I think I can see why you didn't like the endings. Each one of them builds the entire world history moving forward, with those events (in parallel) being the setting of what comes next for Crackos and the universe I'm creating :)

Glad you liked the many hidden chests, too!


If it's not too much to ask, I would like to know:

  • How much time did it take you to complete the game 100%?
  • Which character was your favorite and why? (either conceptually, visually or because it was strong, etc.) 
  • Did you like any Chapter above the others in particular and why? (without saying any spoilers)
  • Anything else you'd like to share about the game/story I'd love to hear :)


As for the minor bugs, I'll look into them and fix them. (The one with the husband should be the 400 Gold received, so you won't miss any extra gold :P.)


Thanks again for your time and dedication!

Hi again!

Unfortunately I didn't include any endgame quests, I was working on an extensive line of sub-quests with the story behind every mercenary (like understanding their background and learning new abilities), but decided to release the game with just the main story, as it already had a lot to offer and the system I was designing for them was way too complex for my current skills given that it's my first game (in case you were wondering, it was a trait system with 80+ talents and gathering/crafting system with hundreds of materials and recipes that were spread around the whole world). 

I totally forgot to remove the NPC with the Galaxy Comprehension Items, which was part of the abovementioned subquests (for Seyth). The Runesmith was part of these quests too (for Hyo).


The Trading Cards were part of a removed side quest indeed, I kept the items in case I wanted to include it again, which wasn't the case.

As for the Desert Field 03 chest... I misplaced that chest, I will move that to fix it in a new update.


And as for the Monster Codex: All of them can be encountered, the first two you mention are both actually pretty common mobs in the Lost Tomb (30%), they appear together. I'm impressed you didn't encounter them when solving the puzzle!

The last monster has a low spawn rate (5-7%) in 2 of the 4 fields in Antalaya and drops some nice loot :)


I'm very grateful for your thorough gameplay and I appreciate all the pointers on the details I missed, I'll be sure to fix them up :)

(2 edits)

That's weird, I'll look into it... Sorry!


Edit: I tested the file replacement and it works by just updating the Map035.json and Map055.json inside the data folder. (I reuploaded the Bug fix with just these two files)

You may need to re-enter the map after updating for it to take change.

Edit 2: Removed the answer to avoid spoilers to other people. 

Hi Euphoniac, thank you again for the nice feedback, I deeply appreciate it :)

I apologize for the broken events (unreadable books and crashing map) I checked and I missed those errors, thanks for pointing them out.

I uploaded a 'Bug fix - Broken events' which contains a 'data' folder you need to replace inside the 'www' folder. (backup the previous data folder in case it doesn't work)

After that, you should be able to interact with the books and proceed with the story. The Forbidden Fortress warp should be working now, too.

Let me know if it's fixed or I can check other options to solve the issue. 

Oh my goodness, you really went through that? That was not supposed to happen LOL sorry for that! And thanks for the feedback too, hope you like the rest of the game and its plot :)

Hi everyone, I want to share with you my first game release: Crackos Origins!

You can checkout the game's page in the following link:

Crackos Origins | diakais.itch.io


So, what is the game about?

Crackos Origins is a story-driven RPG game that covers the unfortunate life of Crackos after seeing Zakry, his only family, being taken away. 

You will have to embrace your unsealed powers to fight monsters and even Gods while you unravel a conspiracy that seems to be connected to Zakry's disappearance.

Estimated Play Time (Main Quest): 7-10 hours

Interested? Watch the game trailer!