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Diannara

22
Posts
15
Followers
7
Following
A member registered Feb 16, 2020 · View creator page →

Creator of

Recent community posts

I really liked vibe, game play was fun. My mouse sensitivity needed tweaking but overall I can see this becoming something more! Good job!

This was so fun. Great use of mechanics. Controls felt good. Really liked that the cats knocked stuff down. Great job!

Wow this is really well done and polished. Great job!

This is just pure fun. Nice job!

This was cool. I can see how you could build some really interesting puzzles with this kind of mechanic.

Enjoyed it! Nice job!

I know the developer said the game wasn't really finished but what I played was pretty fun. I like the basic game loop. It was a little hard to see for me with the graphics so small, but overall fun to play and easy to pick up.

Something about triggering those long chains of explosions is just really enjoyable and satisfying. Great game concept, lots of fun.

I totally just read this...

:)

That means a lot! Thank you. Glad you enjoyed it.

Thank you for the kind words Scrubette. I'm really glad you liked it!

Thanks Svet!

Thank you for playing!! I'm glad you enjoyed it!

I'm so glad you enjoyed it! Yes a friend of mine pointed that I had a typo. I updated the description and will probably fix it after the Jam is all wrapped up. I will definitely look into balancing the gameplay a bit. Thanks again for your feedback!

Movement felt really smooth and I love the character dude. Awesome Job!


This was really fun. I see a lot of potential here. I after trying to collect some planets I noticed you could also fling them with a sharp turn, which was an unexpected but fun mechanic as well. 

Wow this is great. I love the look of the game, real simple to pick up and play. Great Job!

This was really well done. Can't believe you made the art and learned Godot all in the span of the Jam. Nice Job!

Even though you didn't get to finish I kind of get the idea. It's a great start. Keep going at it!

This was really good. I like how there is some strategy involved in rerouting the circuits to block and support other fronts. Awesome job.

There is definitely something here. My son and enjoyed the game a lot. I can see there even being like multiplayer online component going head to head.