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dicewizard

18
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7
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A member registered Oct 07, 2019 · View creator page →

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This is a really neat concept and very intuitive as well (I especially like that the newest number is a different color). This is my favorite game in the jam, well done!

thanks, I appreciate that :)

thanks, that's a good idea because it start off a little too slow

ty :)

I like all the effects and the arrows were helpful. that first jump is a little tricky without double jump

Hahaha the title killed me (and description too wtf). This game made me a better driver 

Thank you! This was my first time considering the polish of a game. I was initially planning to do a different jam this Friday but never did and I was too lazy to make a new unity project.

glad you enjoyed it :)

This game was a lot of fun and also made me realize how bad my memory was lol. If you expand on this you should put signs that taunt the player in the dead ends!

Sweet game! I really like the theme you chose and the progression system you added, my only critique is that it felt slow paced at first since I couldn't buy anything

I love the way the frog falls out of the world when you die and the music was hype. There was one enemy I could never jump over but over really cool

Nice game! I got to 263

lmao thank you. This was for a school project where we had to incorporate real life scans into a game which is why everything is hands

hey great work on the music and the main menu screen. I loved how the camera moved around. The game was fun and challenging, however I noticed sometimes I did not have enough time to shoot the obstacle or the ship was not aligned 

nice work on the shop btw

thanks, that means a lot!

Haha glad you enjoyed it :)

You are right about the slimes,  upward shooting would have been a helpful addition

Thank you! Not too sure why the monsters are fast tho :(

The art is kute af,  nice work on the party member AI