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A jam submission

Chrono-Loop EscapeView game page

Escape the time loop by finding the key
Submitted by Stone Broke Games — 1 day, 22 hours before the deadline
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Chrono-Loop Escape's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#24.0714.071
Overall#53.4713.471
Audio#53.4293.429
Visuals#53.5713.571
How much do you enjoy the game overall?#83.2143.214
Gameplay#93.0713.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Submitted(+1)

I had a good time! The controls were smooth and satisfying. Didn't realize what the key was for, until looking at the screen shots after beating it, but it was fun.

Developer

Thanks.. I'm glad you had fun

Submitted(+1)

Wow my memory sucked, so frustrating at the beginning, once i came up with a plan rather than just randomly fumble along it was enjoyable. Nice work.

Developer

Yeah, the frustrating feeling was intended lol. Those feelings make the game more enjoyable once you figure things out.

Submitted(+1)

cute assets and smooth controls made the game awesome

Developer

It was intentionally taken care of.. Movement and Assets :) I'm glad you find it awesome.

Submitted(+1)

Really liked the art style, tho not being able to use A and D to move was a bit weird

Also an instant retry button would have been good, cus my memory sucks and i ended up going to the same dead end like 5 times lmao

Developer

I was planning to change controls and some other stuffs like retry and some signs but my engine crashed in the middle and I had to complete something under 3 hours :c I'm glad you like my art style :>

Submitted(+1)

Ah, that sucks
Still a pretty good game for the time limit, especially seeing how u had to redo a lot of stuff probably due to the crash

Submitted(+1)

It was pretty fun just lacking in real substance. It took me about 3 minutes to beat. You just walk around and hit a bunch of dead ends. But everything else is pretty polished. The audio sounds good and the visuals look great

Developer(+1)

I wanted add more signs that direct the player but I had some issues which made me lose progress in the 3 hour. So I had to rush it up. And it makes me happy to know that you liked the soundtrack and art style :)

Submitted(+1)

This game was a lot of fun and also made me realize how bad my memory was lol. If you expand on this you should put signs that taunt the player in the dead ends!

Developer

Yeah I was planning on that but the 3 hour limit didn't let me lol. My engine crashed in the middle which slowed my progress too.

Submitted(+1)

I really like the concept.

I beat in on round 2, I picked up the key on round 1 but I don't think it did anything.

I really like the art and I'm shocked by how great you made it look with just some super simple pixel art and a tiny bit of lighting and a simple color palette.

Definitely going to try using this style for some of my future games. Good Job!

Developer(+1)

Thanks you so much. I'm glad you love the game and the visuals. And please do send me the screenshot if any bugs happen. It would mean a lot cuz I can't re-create those bugs ;-;

Submitted (1 edit) (+1)

I replayed and realized it wasn't a bug, I just didn't notice the door disappeared the second you get the key. I walked left without thinking, fell and won and thought it was a bug

Totally stole your style for a platformer game I'm working on, hope you don't mind. It looks really good and I suck at art


Developer(+1)

I can relate lol. I suck at art too so I try to keep it simple..

Submitted(+1)

Pretty interesting game actually, great design aswell. Took me 4 tries to beat it! 

Developer (1 edit)

Thanks. I'm glad you like it :D

Submitted(+1)

I found your game really cool! I found the key second try, GG! How did you get all of these assets done in time? Anyhoo, such a cool game, and a good use of the theme!

Developer

Thanks for trying my game out. I made the whole assets in like 15 mins :) Since I had a small time I made art in 8x8 dimensions and used a 1-bit color palette which made it easier to make them in a short time. I'm glad you like my game :>