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Digitalfurbelow

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A member registered Feb 26, 2022 · View creator page →

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It should work with an xbox controller PS controllers wont.

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I did work on it in 6.8 so it may be fixed now. 
I know it was acting strange in some scenarios

you can send me a note on furaffinity

https://www.furaffinity.net/user/digitalfurbelow

I may fix stuff here and there. But nothing big is being done until I get back from break. I'll put it to a vote then if people want me to continue working on this or start a new project.

you might have to try with the app. Since its a large file people often have issues with downloading.

Final update before my break this Friday

last one is this week, after that I'm taking a Hiatus

you should be able to find it in the tavern in town and be able to recruit it

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I accidentally put the room in the wrong dungeon. it will be fixed though.

paste the key in the game and hit the get info button. If you are having trouble try

- add game as firewall exception
- check host files, make sure there is no GrowthRPG.com included
- Disable any VPNs

He has a very low chance to appear nearly anywhere but you need to beat at least once boss before he can appear

if you fixed him up he should be in the tavern, it should say in your quest journal

it sounds like its failing to create a new save file, is it in a folder that it wouldnt have permission to write to?

nah it just gets you to the reward faster, the variable being displayed is the same one it checks against.

check your firewall, make sure any VPNs are disabled, and try resetting your DNS settings.

you cant remap it but controllers should work with them, except for the drinking one

the bosses not growing is bugged, will be fixed in 6.8

try the console command "restartlevel"

are you on the Patreon or Free version?

Its not going to happen with this one, but next project will be.

no thats 30 save slots, it was limited at 3 originally. SO you can have up to 30 different playthroughs now.

You're welcome, there are a few moves that steal opponents stats. 

Sure I'll see what I can do

yep they're all my models, they kind of have to be made in a special way to support all of the mixing you could do with them.

theres a bit of a bug with roots. But it should be fixed in 6.6

just some fun foreshadowing

Nah, I tried but its going to end up being a lot more trouble than I feel like it would be worth.

Old is essentially the backlog, they may or may no longer exist or are hard to reproduce and they ones in new take priority over them.

Its bugged in 6.3 but fixed in 6.4

try the Itch.io app, its a lot more stable than the web version

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every time, I'll probably add this as an option in settings in 6.5

Try using the console command "gc.CollectGarbageEveryFrame 1"

I have no idea what causes the fatal error, 130 I know is something related to garbage collection.

Thanks

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Try using the console command "gc.CollectGarbageEveryFrame 1" and tell me if that helps

It looks like at some point the thing spawning it lost the requirement to check against. Should be fixed in 6.4b and hopefully I'll be able to switch over to a system that doesn't have this problem. Because the same thing happened with the sword in the stone.

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open console and type "fly" to no clip, then "walk"


It would help to know what your stats were, it may be an issue with size or legs causing you to go through the ground

you need to beat the temp final boss then enable debug in the settings menu

Try the Itch.io app, its a lot more stable for downloading

They're the chest around save points. However it is busted in 6.1 and will delete items, fixed in 6.2