we believe that meat leg is currently in the perfect spot balance-wise
Discount Realms
Creator of
Recent community posts
Nice graphics on this, everything looks great. I wish the difficulty ramped up a little more gradually though, e.g. by starting out with obstacles to jump over but no death pit, or maybe gradually increasing the scroll speed. As it was, I felt like I was dying too often to ever even get a feel for how the controls worked. Another option could be to provide some sort of training room where the player can get a feel for jumping and dashing.
Gave this a go today. Really well made, high level of polish! The graphics are simple but everything works together; the particle effects give it a nice bit of flash. I really like the detailed save and retry feature, and the medals are motivating to play for even though I'm not good at this type of game. The difficulty curve of the levels feels well-modulated and I like that damage taken is proportional to speed rather than the player simply having a fixed number of hits.
Something that might be nice is if a player retries a level they just beat and dies, they could have a secondary option to advance to the next level instead of requiring them to clear the level again. I also feel the absence of sound effects; just a few well-chosen ones for thrust, taking hits, and exploding would really give the game a little more kick.
Overall you did a really good job with this.
Just finished a short (~10 minutes or so) pseudo-RPG about a brave little dragon from the benighted depths of the Monster Maze, who must do battle against a terrible, all-powerful creature known only as the Protagonist for reasons no one quite understands. Featuring a demoscene and 90s-IDM-inspired soundtrack, as well as a lot of cute but doomed little monsters. It's a small game, but one I spent a lot of time polishing, and I hope you'll enjoy it.
Check it out here: https://discountrealms.itch.io/down-in-the-monster-maze
Thanks for taking a look!
Hey all. I've just released my first full-length game. It's a humorous, nonviolent adventure game that imagines a goofy children's-book fantasy RPG world where Boots are the only equipment that matters. It focuses on story, exploration, and environmental puzzle-solving; it's a bit like a point-and-click adventure but it feels nicer to control. And you can jump.
It's influenced by anti-RPGs like Space Funeral, slow-paced indie exploration games of yesteryear like Knytt, as well as more obvious touchstones like Dragon Quest, Earthbound, the Legend of Zelda and various LucasArts adventure titles of yore. I hope you'll like it.
Here's the trailer:
Here's the game: https://discountrealms.itch.io/boots-quest-dx