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A member registered Apr 18, 2018 · View creator page →

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Just purchased this to play around with, really interesting generator! I really like the results for "gas giant 2", could you add an option to remove the rings? Thanks.


I'm not sure if I have the know how or ambition, but I'd like to be able to generate planets this way in game maker rather than make sprite sheets. Could you point me in the right direction to research this? I'm assuming this is all done with shaders, which I have no clue about.


Again, great tool & thank you!

Thanks for the feedback! You are not mistaken in your feelings - the properties are in fact the same ball or not! This was due to time and my own limited knowledge about the built-in physics engine that GMS2 has. It was fun to try a feature I haven't used before but in the future I will stick to coding my own gravity and physics. The  nice thing about it though (if I could have gotten the rest feeling better) was things like the box rotation and slopes were very easy to implement.. too bad we did not make much use of it!

Thank you for the feedback! This was my first time using the  built-in physics engine in GMS2 so I was not at all familiar with it. It caused me a lot of problems that you described here. Next time I will stick to coding my own gravity and other properties :)

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Thanks for your detailed bug report! I was able to find and squash this bug efficiently with your help!

Thanks for your feedback! I think the idea was that breaking out of ball mode would make things too easy. Though I think after playing through myself the difficulty is a bit high right now.

Cool concept, I would like to see my farmed land on the mini map. Maybe the fruit as well. Tilling watered land "un-waters" the land :P