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A member registered Jun 13, 2018 · View creator page →

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(1 edit)

In many traditional fighters, such as anime-style games, players can build meter by whiffing normals or throwing projectiles that hit the opponent. In Fight Palace, we want to offer a fresh take on meter management that encourages more deliberate and engaging play.

Our system would focus on the following:

  • No NRG gain from whiffing normals. Instead, players gain NRG by successfully hitting or getting blocked, with a combo multiplier influencing how quickly the meter fills up.
  • NRG gain from special move execution. While specials build a significant portion of the meter upon execution, there is no additional NRG gained from them landing or being blocked. This keeps the bar growth more skill-based and responsive to successful combat interactions.
  • Players under 30% health will benefit from a gradual NRG regain up to one bar, giving them a chance for a comeback but still encouraging active play to earn the rest.

By shifting the focus to hitting or getting blocked rather than whiffing, we aim to create a more dynamic combat experience. This system discourages corner fidgeting and promotes continuous action, ensuring that every move has weight and purpose in the flow of combat.

I would have utilized AI or something to concoct the ending scenarios and the pathways there, but this had a great run of it, and I enjoyed the concept. Some descriptions might've been on the wordier side.

It's something we'd like to do, but wouldn't be viable until after the PC version is complete. A mobile friendly input system would be needed, on top of most likely... not being the MUGEN engine. Color us interested in the prospect, though.

(2 edits)

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Title: Chronostrand and Morphogenetic Interactions with Antimatter

Abstract:

Chronostrand, an organism we found deep inside the underground mines of FP Island, exhibits unique morphogenetic behavior. The organism displays the ability to alter its physical structure and composition in response to environmental factors. Our study examines the interaction between Chronostrand and positrons, which are considered to be the functional and affected equivalent of antimatter. Additionally, we explore the possibility that Chronostrand may have originated from the antimatter that was present during the Big Bang. In former definitions, it was concluded by the scientific community et al that Ancestrion did not encompass all the properties this matter can exhibit.

Methods:

We conducted experiments using a particle accelerator to create controlled interactions between positrons and Chronostrand. We used spectroscopy to observe and analyze the NRG emissions during these interactions. We also utilized electron microscopy to observe the morphogenesis of Chronostrand during and after exposure to positrons.

Results:

Our experiments revealed that Chronostrand emits bright flashes of NRG during interactions with positrons, which suggests that the organism may have evolved in the presence of antimatter. We also observed significant changes in the physical structure and composition of Chronostrand during these interactions. Additionally, we noted the reactions of protons and neutrons within the organism, indicating possible modifications to its atomic structure.

Conclusion:

Our study provides evidence that Chronostrand displays unique morphogenetic behavior and reacts to positrons in ways that suggest the involvement of proton and neutron reactions. Our findings have implications for the understanding of the role of antimatter in the origin and evolution of life. Further research is needed to fully understand the interactions between Chronostrand and antimatter and the implications of these interactions for the broader field of morphogenesis research.

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THE BUNNICULA HALF-BLOOD RABBIT

In recent weeks, whispers have been circulating about the strange heritage of the Mining Kings, a group of individuals who allegedly stumbled upon great riches hidden beneath Fight Palace Island. But the involvement of the enigmatic ToonPimp, a wealthy figure whose fortune has long been rumored to have been amassed through questionable means, has only served to heighten the intrigue and speculation surrounding this story.

As a product of both human and furry lineage, ToonPimp has always been a figure of mystery in the public eye. However, revelations regarding his association with the Mining Kings have only intensified the skepticism and suspicion surrounding him.

Sources close to the investigation suggest that ToonPimp's wealth was primarily accumulated through his involvement in the cannabis trade and unsanctioned thefts that remain unattributed to him. It is his connections to the Mining Kings, however, that have raised the most eyebrows.

Despite the fact that the current mining operation is associated with downtown Gropesville miners, it is widely believed that ToonPimp's principal investors are intentionally keeping his true involvement with the venture under wraps.

Many are questioning the morality of ToonPimp's association with the Mining Kings, especially given the indications of corruption and dishonest dealings that have tainted the Palace Project from the outset. As one anonymous source remarked, "It's ironic that someone with such a questionable past can be involved in the excavation of our history and the discovery of our deepest secrets."

Despite the mounting evidence against him, ToonPimp maintains his innocence, insisting that his involvement in the Mining Kings' enterprise is purely altruistic in nature. Nevertheless, as more information comes to light, it is increasingly apparent that his motivations may not be as pure as he claims.

Only time will tell what the real legacy of the Mining Kings will be, and whether ToonPimp's role in this project is ultimately a cynical effort to profit from the secrets of the past, regardless of the cost. At the time of this writing, ToonPimp has declined to comment any further.

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~~“It must be remembered that there is nothing more difficult to plan, more doubtful of success, nor more dangerous to manage than a new system. For the initiator has the enmity of all who would profit by the preservation of the old institution and merely lukewarm defenders in those who gain by the new ones. ”~~

Truly incredible, guys! Now I won't feel like it was lost to time and I was in a bubble of having been the only one to play (and beat) it! Thanks, heaps!