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A member registered Jul 24, 2020 · View creator page →

Recent community posts

ohhh! I love this idea. That would really speed up combat, which can be dragged down in PBP. Then I’d change the word of Health to something more akin to “endurance” as a minor blow would still tax your enemy in the sense that it tires them out, even if it doesn’t deal “damage”. 

Great thought!


p.s. the pbp game I posted got a ton of applicants once ppl read the PHB. 😄

I'm thinking to use your system in a PBP game--I don't have time otherwise. Due to the nature of PBP I might homerule some type of thing for combat in which no matter the roll someone is dealt damage, either the attacker or the defender. Not quite sure how I'll do that yet, but it just makes combat move so much faster because you don't have those rolls that are like, "you miss" and then we all wait another day for the next person to respond. XD

Just started drafting something. This system seems really cool. I'm excited to try it out sometime. Might try to get a one-shot together at some point.