Welcome to the Heroes of Adventure game jam. If you have any questions about the rules of the game jam then please post them here.
I'm thinking to use your system in a PBP game--I don't have time otherwise. Due to the nature of PBP I might homerule some type of thing for combat in which no matter the roll someone is dealt damage, either the attacker or the defender. Not quite sure how I'll do that yet, but it just makes combat move so much faster because you don't have those rolls that are like, "you miss" and then we all wait another day for the next person to respond. XD
Oooh, very interesting. Would love to hear more about this if you get it up and running.
As a suggestion, the way combat was designed was to get an even split between miss, hit and critical (with the very occasional critical failure). You could do three levels of damage and merge this into one roll so:
ohhh! I love this idea. That would really speed up combat, which can be dragged down in PBP. Then I’d change the word of Health to something more akin to “endurance” as a minor blow would still tax your enemy in the sense that it tires them out, even if it doesn’t deal “damage”.
Great thought!
p.s. the pbp game I posted got a ton of applicants once ppl read the PHB. 😄
Hey StreamMonkRPGs, when you release a project there is usually an option to submit this to a game jam and if you have already entered the Heroes of Adventure TTRPG game jam then this should appear as an option.
I found some details at the following link https://itch.io/docs/creators/game-jams#jam-customization/jam-contributors-and-h... (scroll down to the Submission Process) for a screenshot of what you should see.
Yeah, something like that ... anything that allows all the material people will be creating to be readily accessible by filtering for a single tag ... a tag you could reference on your project page to make it easy for people to get all the goodies without having to spend forever browsing for them. Just a thought.