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DobiboGames

176
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A member registered Sep 08, 2021 · View creator page →

Creator of

Recent community posts

There is now an official linux build.

Thanks! Glad you liked it!

Awesome I'm glad you liked it we are still developing it so I hope you like what's coming next when we resolve the story!

I'm glad it works!

I'm using Godot 4 for the project, I don't think I am notarizing the builds as I'm not too familiar with macs, but I wanted to get a build working if possible.

Its hopefully works now I don't own a mac to test but I have uploaded a completely new build off of a new engine! 

Sorry i will try and get that working!

The art style is awesome!

Glad you liked it! Yeah I wish I could have made the radius of destruction smaller but the system I used fought with me quite a lot!

Thanks for trying it I am glad you liked it! yeah I sadly wasn't able to optimize it enough unfortunately the system I used to make destruction work is very intensive.

Eyy nice my way was using unreals chaos destruction system meant to simulate explosions, it was a fight to get it working for carving lol

thanks for trying it out yeah I've seen yours too how did you get carving to work?

Really unique and fun game I would definitely like to see some audio in an update!

Really cute and pretty game good job on the style!

Cute intuitive game good job

Cool job on your first game!

Really fun and addictive game I could see this doing well on mobile great work!

Cute and calm game good job!

Cute and calm game!

The game is really pretty and relaxing, I think what would add the most to it is music!

Apologies for the performance issues im glad you liked the movement though😁

Fun cute little game.

It wont run I think the data folder is missing

I like the style a lot however I think the leaves need to be a bit closer together cause I find myself waiting around a large amount of the time. Also I would definitely make sure you improve the menu design. Good job!

Really fun and unique take on the theme great job!

I really like the general idea of the game and the presentation is quite nice, one thing that id suggest improving is the UX design, its not very clear that you have to select a die and then having to select the same one over and over again could get repetitive. I'd suggest auto selecting the six die at the very least.

The art style and animation is really good, however I think that the hitboxes could use some work especially in a game like this.

Cool idea for the game, I kept playing till I was able to get on the leaderboard 10th place lol

I really like the art and the music. The idea is really cool, one thing that I would suggest if the game is expanded upon is to make the battles happen a bit faster or to make each round shorter in order to keep the player in the flow state of battling! I really liked all the different characters with each dice roll.

Thanks from the team!

I'm glad you like the art style I am more of a programmer but I have been taking steps to improve my art over time and I think its starting to show!

Thanks!

Yeah I agree that I definitely didn't make the most difficult puzzles, I think what could help is a bunch of different mechanics but I was unable to implement them in the time of the jam thanks for taking the time to play and rate the game!

Thanks im glad you liked it I really tried to lean into the simplicity of the game so I am glad you noticed that and enjoyed thanks for playing

Thanks im glad you liked the game, yeah this time around I kinda just wanted to make a small and quick game that was fun.

the sound was great looking forward to see what you do with it😁

The artstyle is nice, I think some more player feedback and showing of events could add a lot to the experience. 

I LOVED IT. I could see this becoming a full game with some work. It gave me golf with your friends vibes and I could just imagine playing this and raging at it with my friends great job!

I really like the game it was a lot of fun and the weapons all had enough variation to feel different in their uses. My only small suggestion would be a quick sound effect when you get a new weapon from a roll. Great job!

I really like the idea for the game, a couple suggestions that I would make is to have a small window of invincibility when the player attacks as I found that I kept getting hit by my own attacks immediately. Also I think having a death noise would add a lot as I was confused what happened the first couple times around.