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Dog In A Hat

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A member registered Mar 12, 2024 · View creator page →

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Hello! Alex here.

I typically do these things solo, but thought it would be fun (and in the spirit of the jam) to see if anybody wanted to collab!

I'm a fairly new dev and new to programming in general, starting maybe a year ago, and really enjoy doing pixel art. I submitted a game for the BigMode Jam and got 8th in Originality and 69th (nice) on theme out of over 800 applicants. I did all the programming myself, which explains why it wasn't fun, and I think with a competent programmer we could really make something incredible with your skills and my unique visual style. As a collaborator, I'm casual, enthusiastic, polite, and easy-going. I really enjoy thinking of new ideas, but am always open to constructive criticism to help me stay within scope. I have a strong vision but no ego, I really enjoy working as a team. My main influences are David Lynch, Mega Man Legends, the Mother series, and Metal Slug. I love using really saturated palettes, and my current favorite is called HeartGem, a 16 color palette that takes influence from the colors of 90s anime. You can see this in the 2nd set of images, where I was making (but was ultimately unable to finish) a Celeste clone where you were a stunt-girl called No Reshoots. The larger image was a squished level mockup so I could see how all the colors fit together and the overall vision of the level where you'd run down the cabin, slide through the vent,  and wall jump out of the crashing plane, jumping on crates until you got to the one that had a parachute.

Here is a sample of my art, all of what you see other than the "Rest!" and "Order Submitted! (et al)" text are original assets, created by me during the timeframe of the jam. The animated monster is something like 80-90 hand-drawn frames. It was a lot of fun to make!

If you like what you see, let's team up and make something incredible!

Here is my ranking sheet from the BigMode Jam. The theme was Power, and my game was about powering a gameboy by pedaling a bike on the left side of the screen to power the gameboy itself on the right side while a monster watched:

And here is my art for the games I've done:



Still working on it! Including a web build so you don't have to annoyingly download it!

Hello! I'm an artist/designer with some ideas and a little Unity experience. I've got some ideas that I think might be a little difficult for me to bring to life. Actually, I've really been looking for a mentor when it comes to programming haha. 

Anyway, if you're interested in working together and like my art style (I just submitted a game for the BigMode Jam, it's in my profile. Basically broken, but I did everything but the music on my own!) shoot me a message on Discord and maybe we can make something cool!

If you're planning on entering the Brackey's Jam, I'll be so psyched to see what you come up with there! Feel free to reach out if you ever want to collab

The art style here is great! There's even voice acting!

This was super fun! Really simple but fun loop. It was a blast to play.

Absolutely fantastic! It's not often you go for another run just to hear the music again. This game was so much fun to play.

This was fun! Took me a minute to figure it out, but I really liked it once I did!

This was super chill, and I really loved the feeling of just flowing around.

World's Best Boss.

This was great!  I had a lot of fun with it, and it was such a blast to go through and see people reference my choices.

Something about the art here is really reminiscent of the show Home Movies and some of the point and clicks I used to play as a kid. I really liked it! 

I really enjoyed this one! It was a lot of fun to figure out. In general, I love a good puzzle game.