really liked this demo, replayed the level a few times and found out I could strafe jump and vault up ledges to get bigger jumps, REALLY excited to see where this goes
Doomstruck
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Just tried this game out and I love it a lot, only problem is during a particularly long run, I got a weird stutter, so I looked at task manager and saw that the game was using 96% of my computer's memory. I'll try the openGL version and see if that does any better
EDIT: yeah seems to just be with vulkan, game runs great otherwise!
I decided to try changing my existing avatar and make it into a gif, but the shift from mouth open/close is different from blink/not blink for some reason. When shifting between mouth states, the position in the gif is maintained, but blinking will reset the gif to its first frame and play out the entirety of the blink gif before switching back to default
When playing with dpad, the game will occasionally cause me to stop dead in my tracks. I think this is an issue with the left analog stick making small micro-inputs from natural controller movements. I was able to solve this problem on my end by adjusting the deadzone on my controller in DS4windows (and also switching to analog stick anyway)
http://puu.sh/m849a/d0ae94f685.png
this is on windows and I'm stuck on this screen. I can move the guy around, but it's a useless effort since all sides of the screen loop to the opposite end