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DoorInc.

23
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4
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A member registered Dec 13, 2019 · View creator page →

Creator of

Recent community posts

the tutorial was planned but we wanted to finish the core game first, last jam we didn't finish the core game so it felt a bit empty, like many of us I'm sure we ran out of time as well! but we completely agree with ya it definitively needed a tutorial

if we had like 3-5 hours more im sure we would have found a solution for that xD but thank you so much!

i never thought pixel art that small would be so adorable xD, it was such a simple game but it got me hooked with coming back with the item it made things way more interesting! (cant improve my first times tho xD)

yea even our game scope was smaller than last year but we learned a lot this year to prepare for the next!

https://itch.io/jam/yogscast-game-jam-2020/rate/845461

Here is mine! and if anyone else sees this just post a comment under the game with feedback and ill review yours as well!

Thank you!

i just tried it out... you are right xD yours is really good too! I really enjoyed the little "Easter egg" with zylus, it made me laugh XD

umm.. YEA we definitely planned that and it wasn't because the lack of time! xD

yea we really enjoyed the idea and concept of the game! sadly time was against us once again. and yea the artists did an amazing job! they definitely made the game look amazing!

https://doorinc.itch.io/christmas-fairy

Great idea for the game! loved the concept and got me to smile a lot! its definitely worth a try!

if you are interested in still learning to program and learn more, or you are experienced and are willing to do some charity work (yes we are new yes we have no money but when we do you will start getting paid everyone that works on our next game will get credit and if its successful money too) but if you want to join please contact me through here or send me an email! we are willing to accept any type of experience i just dont want my current and only programmer to feel overwhelmed... so i want to get him some assistance with this project!

Email: DoorIncorporated@gmail.com

if you want to just get to know our little "company" more than here is a website link to my official company website!

Link: https://www.doorincstudios.com/

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sadly we won’t be Able to update the game, we decided to focus on the next game we will make, but this one will be polished and since we don’t have a time limit on the next one we will make sure it’s perfect! Sorry for the inconvenience...

agree with ya there! We are going to decide after the jam ends if we should update this game and properly finish it up. Thanks for the feedback as well! 

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yup our programer had very little sleep coding this game and we are very proud of him! And the time seriously affected the games potential so Yea we just preferred to get the core mechanics in and show the idea of the game and see the attention it gets, I’m thinking that after the jam the game can be worked on and we can add the planned features we wanted to add! But thanks for the feedback! 

The game has the core mechanics down so far, there is still so much we want to add to the game! So if the idea of the game grabs some attention and people want more than I’ll make sure to add the wanted features to the game for a proper full release after the game jam! So try the game out and leave some feedback! 


link: https://doorinc.itch.io/unlucky-tower


we agree with ya on that! And definitely  I’ll try it out! Thanks for the feedback as well! 

https://itch.io/jam/yogscast-game-jam/rate/536007

There ya go that should be it!

(man one of my teammates mentioned that it looks like a YouTube war here 😂) but try out game out! Our programer stayed till 5AM at night and also our artist so it would mean the world to ur go give our game a try..

yes! I’ll give it a try and show it to the rest of the team see if they are interested in trying it! But you have my word! 

it Was supposed to show numbers that both enemy and player light attack being more accurate and heavy dealing bonus damage but less accurate roll.... but it turned out to be harder to program than expected sadly.. we really wished we placed that quality of life feature in as well! But the time beat us there.... but thank you for the feedback! 

I’m scared where is the THEMEEEEE

same problem here...