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Doubtful Penguin

12
Posts
A member registered May 10, 2020 · View creator page →

Recent community posts

Thanks! Yeah the procedural generated dungeon was learned form kidscancode

Yeah, probably should add some screen shake when taking damage or exploding player or both haha. Thanks for the feedback. 

Thanks for playing XD

Yeah, the color  choice of the enemy bullet is bad, cause it to be difficult to differentiate from the floor. Thanks for the feedback.

That's some spooky bullet lol, thanks for the feedback.

Haha, cause originally I wanted the player to die at least once to trigger something, well the something didn't made it in, in the end tho, getting a little bit too greedy with the scope XP 

Thanks!

Originally, 

1. I wanted the player to die at least once

2.  So their ghost would appear that the player can interact with like an NPC 

3. NPC will tell the player that the ghost failed to defeat the boss and then give the player an upgrade so player could clear the game easier

4. Hence, revolution?  

Yeah the getting killed off screen was because the color of the enemy bullet is too close to the floor or wall color, maybe that's why you didn't see the bullet coming 

Thanks ^.^

Hi, thank you for this great asset pack. I'm currently developing a game using your assets.

I've also put your name in the description. 

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