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DougVeira

96
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1
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A member registered May 17, 2022 · View creator page →

Creator of

Recent community posts

FUCK YOURSELF, IF YOU DON'T WANT TO BELIEVE IT, GET IT UP YOUR ASS

That I stole what animal, look at my portfolio, you're going to get your ass looked at, you piece of shit. It's my fault your game is ugly.

Friend, you have a problem. Firstly, all the art was drawn by myself and of course I based it on retro Castlevania games, because it pays homage. And if you look at gamejam, it's full of games that have free assets, saying that you won't vote for my game for that reason is a lack of character on your part.

Thank you for the feedback, I will try to resolve this issue

I have a question: does the game need to have an executable or can it be played on itch.io as HTML?

Obrigado, eu fiz meu cadastro e postei lá.

Thanks

I disagree

Because it's a metroidvania, you might need another item to get it, don't you think?

My friend, the choice of inputs is not good, it really interferes with the gameplay, it would be good if you reviewed this to generate a good experience for the players

Thanks

Thanks. Thank you, I will be using it in this project: https://dougveiras.itch.io/eminsjourney

What is the license?

Obrigado, mano. Vou assistir aqui!

Congratulations on the work

Do you have a license?

First of all, thank you. The function of changing the world by pressing the skip key quickly is purposeful, there is a part of the map that you only pass using this method.

It reminded me a lot of Momodora. Congratulations, you made a great game, fun and beautiful.

I don't particularly like the choice of inputs, but the game is beautiful and fun.

Your game is very good, I also work with Godot, but I don't consider myself a good programmer.

Thanks. Leave it alone, I'm evaluating all the games.

Thanks. There really were a few more things to do to make the gameplay better, but my time was very short, I had to combine this project with another one I'm already working on.

Thank you very much, I didn't have much time to develop.

First one who didn't understand

(1 edit)

Thank you. I developed this game in Godot 3.5. I really made something quite simple since I knew I wouldn't have enough time to finish it as I'm also working on my first commercial project and since I do everything alone, I always need to manage my time well. I'm Brazilian, and here in Brazil, things are quite difficult, especially for independent developers.

The confusion is on purpose

Thanks

Thanks

Thanks

Thanks

Celeste

thanks

Thanks

Thank you. Before the jam ends, I'll be updating.

It's so buggy, I couldn't even play it.

Thank you for the comment. The idea is precisely this, a labyrinth, there is a way out, but the player will have to suffer to find (laughs).

Thanks. Certain parts are actually quite difficult, updates coming soon.

Thanks. It's not actually a bug, just press jump again and it goes away, it doesn't stay stuck forever. If you find another problem, just report it to me. Thanks.

Thanks, you too, good luck. And have great ideas.

Wow! Very good!