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DraconicKitsune

14
Posts
1
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A member registered Jun 14, 2020

Recent community posts

Pretty sure there's a PokeGear message when going from Kanto to Johto about it.

I don't understand what you're getting at? Swift, alongside Faint Attack (Dark, Physical), Shadow Punch (Ghost, Physical), Aerial Ace (Flying, Physical), Magnet Bomb (Steel Physical), Smart Strike (Steel, Physical), Magical Leaf (Grass, Special) and Shock Wave (Electric, Special) bypass accuracy checks, which means user's accuracy and target's evasion are not factored in when determining if it hits.

These checks are also only considered for targets in the semi-invulnerable state from moves like Fly, Dive, Dig, Bounce, Sky Drop, etc. if they are targetted by a move that can hit them (Thunder, Twister, Hurricane, Sky Uppercut for Fly/Sky Drop/Bounce. Surf for Dive, Earthquake/Magnitude/Fissure for Dig) None of those moves are among the Swift varients.

Oh Forgot the Grimmsnarl-line's signature move False Surrender, that's also among the Swift varients.

(For some clarity I have been playing the games since gen 1.)

I'm happy that Giratina has a bit of chub to her. gives her a bit of softness

in Gen 1 Swift could never miss, even with Fly/Dig active. Nowadays it misses on foes using Fly/Dig/Dive/Bounce/etc. 

Well this is quite the interesting little project. Consider my attention grabbed.

An interesting concept so far. I'll be interested to see how this progresses.

Shop pricings could do with some looking over and, as Yttreia mentioned, a scaling cost increase on the passive income and/or a maximum to it and the credits per baby could solve the infinite money scaling problem. Either way, it's got promise.

Take all the time you need to rest. Look after yourself, you've done excellent work so farwe can wait

Having found this by complete accident I'm pleasantly surprised by the story and found myself invested in characters I initially didn't like. I'm happy to say I like this game and am eager to see the progress you make.

I am glad you first made a good game, then started on the story mode. Plus it's an interesting take on vore games that I haven't seen done well before.

As it happens I have now seen it done VERY well. Every time I've taken damage it's because I made a mistake.

The simplicity of the animations I have seen so far in the free version gives it a unique style as well. I'm very happy to support you when I next get paid and hope you don't overwork yourself.

TL;DR: Love the game! Proud of you

Mental bonding sounds like a good middle ground, perhaps fascilitated by one of the psychics in the harem, maybe Mew?

I'm happy to see you continueing with this. I've enjoyed each chapter so far and I'm excited to see what you have coming next.

It is very rare I find a tale that grips me enough for me to lose 4 hours on it to the exclusion of all else. I found myself invested in every character. And I know that tomorrow I'll be running a second playthrough.

What has hit me the most is that every character, as minor as those you meet in Salt Bay, to the major romancable characters all feel human. It's not an easy thing to achieve and you have achieved it. I'm excited to see how this progresses.

I have to agree. This is looking like it'll be fun!