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DreamSwirl

30
Posts
1
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141
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A member registered Jun 08, 2020

Recent community posts

I really enjoyed reading the first chapter during last year's ShortBox Comics Fair, so seeing that it's being continued makes me extremely happy!  I'm very curious to see how Haelan will continue to adapt to his curse moving forward, and how the prophecy will play out.

I had a lovely time reading this.  It reminded me of the vibes from some of my favourite slow-burn, character focused manga, with your own creative touch added to it.  I was wondering if the use of blue and green was connected to the Japanese word “aoi” (青) being used for both colours, so seeing that confirmed in the bonus material was delightful.  I truly enjoyed the brief glimpse you gave us into Aoi and Eerie’s lives together, this is a graphic novel that I’ll never forget.

I really enjoyed my playthrough of the demo, and the variety of things that I could do!  I did notice one visual bug, where the special image of Kotori getting trapped in webbing was present even after defeating the enemies.  I'm looking forward to seeing what the final game will look like!

Oh, wow, that was powerful!  I don't think this is bad at all, I think this was great and really makes me think about games.  Also, I'm sorry to hear you haven't been feeling creatively motivated recently and that you've experienced shitty workplace environments, I hope you find a much better place for yourself.

Excellent work!  I especially love the page showing you and your brother playing different types of games in your teen years, on parallel paths but still connected.

This was a good collection of games!  I did find the furnace sections difficult, as I felt like I didn't have enough time to fan it, and it was difficult to read some of the instructions the first time around, but overall this was a lovely and well-put-together game.

You're very welcome!  Unfortunately, I still can't access the bonus content, despite playing and getting all three endings again.  Please don't worry too much about it, I just wanted to let you know in case it's an issue other people are encountering aside from me.

I just finished the game and love it a lot!  The character writing was really good, and I especially appreciate how you wrote Corey's anxiety, it was well done and realistic.

I seem to be having trouble playing the bonus content, despite getting all three endings.  Do you have any advice about how to access them?

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This is phenomenal!  The combination of writing, visuals, and sound design was astounding, it really felt like being in a dreamscape.  Well done!

I'm really enjoying "Link Rot", both for the narration and the various ways you've used the website interface to your advantage to enhance both the story and horror.  Keep up the great work!

Oh gosh, I'm the original author of that blog post, so knowing that you discovered and enjoyed this game because of it makes me incredibly happy! <3

Thank you for sharing this game with us.  The frustration you experienced and conveyed in the gameplay loop is palpable, as is the relief of finally being heard by a doctor, even though it really shouldn't have taken so long.  I hope you're in a much better place now than you were before, and I wish you the very best.

That was delightful and the perfect way to start my day!  I know I would appreciate that kind of treasure, in terms of views along the journey and the charm’s power!

This was adorable.  I wouldn’t mind reading more about these dorks and whatever shenanigans they get up to in the future!

I’m going to agree what everyone else is saying: there’s no need to apologize for not being able to make more “Yorkshire Gubbins”.  I love the game, and amount of great jokes and characters you put into each episode was a delight (including the tutorial!) and it will remain one of my favourite point-&-click adventure games.  I hope that whatever you work on next, whenever that may be, is enjoyable, and sustainable, for you to create. 💜

This was truly delightful!  What a fun little examination into language and into the possibilities of Bitsy games!

I love this game.  It was very melancholic and sad, and yet there was still a feeling of hope and delight in the world.  Your use of colours and visuals was very striking too.  This was a really great experience, thank you for sharing it with us.

Thank you for letting me know, I feel like a bit of a goof for not figuring that out.  I'll go give the game another shot!

I'm on the part of the dream with the bridge, and I don't know how to progress from there.

Really enjoying the game so far, but I got stuck, in the browser version, during the dream sequence where the protagonist says they see a lot of birds and stars in their dreams.

Beautiful.

I honestly wasn’t expecting to find a fan-game inspired by “Son of the White Mare”, one of my favourite films!  This was a lovely little text adventure, I rather enjoyed it.

love this game so much!  The parallels between the beginning and ending scenes were perfect, the amount of depth in character writing and world-building was inspired, and the sex scenes were really fucking great.  Plus the audio and visual presentation were both excellent, making it the cherry on top of a delightful narrative experience.  Great job!

First of all, I’m glad to hear you’re doing well and that you feel confident in how this fresh take on the project is going.

Second of all, there’s no need to apologize: stuff happens in life and seemingly straightforward plans and goals can get derailed very quickly for a variety of reasons.  I do appreciate your honesty about the game’s progress and what you plan to do next for the “Yorkshire Gubbins” project.

Even if it doesn’t pan out, I still love what you’ve done with this wacky world you’ve created, especially “Aye Fair Lady” which is honestly one of my favourite point-&-click adventure games.  I wish you all the best, including lots of luck, on this project and any others you have in the future.

The panels in this are so great, they really conveyed the characters emotional states well!  I especially loved the third panel on page four, though I feel bad for poor Taylor.  Excellent job!

Congratulations on getting a physical publication!  I hope a lot more people discover, and enjoy, your awesome comic!

Awesome!  I hope this game gets more attention once it's released on Steam, it certainly deserves all the positive recognition in my books!

Makes me want to write my own evil.  Long live being cringe. >83

Wonderfully done, as always!  You conveyed the discomfort about perceiving an alternative side to people we feel comfortable with, and being perceived by others, very well.

What a lovely game!  You did a great job in terms of sound design, the puzzle choices were appropriate, and the writing felt believable and in-character.  Also, I've gotta be honest, the bit near the end where Aziraphale and Crowley are finally able to be honest with each other had me tearing up.  Well done!