Confusing, startling, odd, just a couple words I'd use to describe what you've created here.
Good job, the Silent Hill inspiration really bleeds through.
Scary check, story check, mystery.... You'll have to play to find out.
And if you ask me it's worth a playthrough, it's not too long if you've got a keen eye and its was engaging enough to keep full attention throughout.
I'm interested to see what the full game will be like since in my opinion this is a tidy little fear present as is.
Smooth, that's how this game plays, like swimming in a velvet smoothie.
The horror wasnt wasted on me either, from the twisted heads that follow your every move to the quick flashes of people running over the CCTV system you had me tensed and sweaty for my entire play through.
I really enjoyed the extra "item" you get at the table it provided a sense of security without making me any less scared.
Nice job.
Tidy little game, nice animations and wonderful music, I agree with the previous comments in that the ending was a little open.
I'm guessing the struggle was overwhelmed the character but I feel if you'd written a concrete ending instead of leaving it up to the player the impact would be a lot more.
Overall though I enjoyed it, quick to complete with a bow.
Lovely game you've created here, it was a challenge finding those fuel canisters which I enjoyed it really added to the fear of the game, running from the mananagal and now also worrying I'd run out of batteries.
The rock tables (without giving it away) were pretty awesome too, they felt right at place and helped to weave a story without it feeling boring or forced.
Thoroughly enjoyed playing your digital child.
Good work.
Nice work man, novel games can be difficult to pull off in my experience but with Withered I'd say you've done it!
Of course there's reading as you'd expect but it's exciting and engaging plus SWEAR WORDS, I never once felt bored about to switch off; I was in 100%. Definitely worth a play through.
To sum up my experience in 5 words...
I did not expect that.
I don't usually play this type of game but your art really caught my attention so I gave it a go.
The look and feel of the game made me feel like this was more of a serious horror than a load noise jump scare kind of game which isn't a negative, but the amount of reading involved made this feel like a book instead of an interactive experience however I know this is a demo so take that criticism with a pinch of salt I'm sure you're working on adding more elements in later versions and when you release them I'll happy play again.
Although like I said this felt like a book the art is amazing and the amount of work you must have put into the script tells me you really care about this game which I applaud.
Keep up the good work.
Thanks for making this, I enjoyed the play through, I found it easy to grasp and at no point did I feel relaxed which for a horror game is good.
The sound affects are done perfectly, creepy, atmospheric, straight up spook, the lighting was I felt was good it gave an authentic look to the oil lanterns but I do think a gamma level adjuster would nice, some times I got spooked but couldn't see what was causing it.
Overall great job and I look forward to playing the next chapters.
Man this game, I never knew you could pack that much fear into 3 floors my god.
You got me with jumps, fake outs and terrifying noises, the trifecta but for real The Free Writer I don't know what it was but play this is just felt like a proper horror game, this was a terrifying glove and it fit perfectly.
You've created a pure baby of fear and you should be very proud.
Thank you for making this.
I like what you've created here, it doesn't feel like an indie game nor a demo, it's plays like an atmospheric horror which I enjoy and with the addition of puzzles you had me hooked.
The occasional jump scare kept me on edge and it helped to maintain a scary atmosphere, never sure is I'm being played or an actual scare is coming.
I didn't realise until after playing but you created a pretty wicked HUD too.
All in all your game was a pleasure to play and it made me sweat more than the average gym session.
Awesome work mate highly addictive, usually search and collect game can get frustrating; but you've pulled it off.
I love that multiple enemies are after you too , forces the player to move which increases the fear as you may encounter the other one, brilliant.
What I found to be simply the best was the inclusion of a save button at the start menu, pick up where you left off it really drives the addiction.
I don't remember this episode in Arthur but I felt transported back to the peak of Arthur's day.
Fantastic work.
It never felt soooooo good to be back in the classroom, that is until I realised my teacher was wielding an axe.
This incarnation of Advanced Education really pushes the scare factor, right in your wide eyed face. Seriously.
If you've played Baldi or if you haven't Victor Strobovski's school for scared mutants is well worth a play through.