Yeah, but i say, when you clone an object, that shows in "object" section, i think that this is not necessary to things like block maps. Sorry, I don't speak english xd, but But what I mean is something like the 'tileset' from Game Maker Studio, optional of course.
Duer
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I think it's a good game engine, but I feel that what it lacks to be used for a project that's not so basic is a tile editor that is more organized and simple. Maybe something where you configure the block, and then it copies itself without needing to indicate the block number. The current method creates a lot of objects, and in slightly larger maps, it becomes very chaotic to stay organized.