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dungewar

8
Posts
A member registered Jan 25, 2021

Creator of

Recent community posts

An interesting take on the classical minesweeper. The charms add a unique aspect that changes it a lot and makes it even more of a puzzle.

Okay so overall the game is enjoyable, I like the aspect of you getting more value the more effort you put into the charm, but controlling the charm can be a bit annoying especially when it's close to the edges to the screen.

There is a UI bug that makes fruit count not visible in fullscreen, and the game is a bit lacking in sound and gameplay. But I liked the design of the fruit (the pixelart)

(2 edits)

Just played through the entire game and I just wanna say that I LOVE THIS! I mean ending top notch, but also the mingames are unique and interesting, the theme is 100% present, and the artstyle is amazing. Very intuitive and I can immidiately jump in.
 I really liked the second minigame with the sword and shield and gun guys.

Love the artstyle and premise. Also I find the gameplay intuitive and quite fun.

A bit unclear on what to do with the complete gem. Would be useful in the description to say how to make the gem and sell it. Also timing minigame in left shop is hard. Overall looks good and interesting.

It was very fun to work on the game! Balancing was challenging and the bugfixing...

Just go to game files, saves, and transfer