I liked the boss fight. It was challenging in the right way.
Although I would like to have a bigger feedback when the player is hit. Sometimes I did not notice when I got hit.
I also feel the balls remain to long on the ground.
Nevertheless great entry.
Good job
Play game
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How does your game relate to the theme?
The main mechanic the player uses is placing "poles" which apply a magnetic polarity around them, this can be used to pull/push objects around, and to build up speed and fling them into enemies to deal damage.
Specify any and all pre-made assets in your submission.
kenney assets for the key prompts + speech bubble
most of the generic enviroment tiles were from a free asset pack (sorry dont know the name I've had it for yonks)
explosion/lightning vfx was taken from free asset packs but then modified to fit my use case.
everything else - made for the jams
How many team members does your team have in total?1
Anything else you would like us to know?
Thank you :)
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Does your game utilize Wolfram Language?
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